On 20/12/07 i release my official expansion map.ini. Theres a whole load of changes. Including Heroes, Units, Buildings.
I have no idea if i will make a further updated patch of this expansion ini. This map.ini is only for rotwk! Have fun playing my map.ini
I will make a bfme2 compatible version. It just wont feature the expansion stuff.
DO NOT EVEN TRY TO STEAL MY MAP.INI FOR YOUR MAP AND RELEASE TO THE PUBLIC WITHOUT MY PERMISSION!
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Gameplay Changes
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All Mines - Now Allies can go into them
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Dwarves
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New Reskin - Dwarven Guardian
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Isengard
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New Hero - Werewolf
New Colour FX for Werewolf
Werewolf has a passive leadership ability
Werewolf can now capture flags
Werewolf can now enter boats
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Elves
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New Unit - Rivendell Warriors
New Unit - Noldorian Riders
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Wild
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New Building - Fire Drake Lair
New Hero - JH1 Dragon
New Hero - A New Dragon
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Men
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New Unit - Arnor Knights
New Building - A New Men Fortress
New Walls - Arnor Wall Hubs
New Statue - Grey Havens Statue
New Building - A New Gondor Barracks Building
New Spell Book Power - Arnor Allies (Summons Arnor Infantry)
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Mordor
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New Hero - Balrog
New Building - A New Mordor Fortress
Balrog can now capture building
Balrog can now enter boats
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Angmar
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New Unit - Dark Numenorian Horsemen
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all the above is included in the package and no information is false.
Go to rev0ra for more of my ini's
icewarrior ©2008
icewarrior aka elvenfury - smeaking - kingwerewolf - willh_879
Download Here!
credits
really go to all the help i recieved from wombat, fin, rob and grizzles for my map.ini
screenshots
Edited by elvenfury, 20 December 2007 - 05:18 PM.