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The Harry Potter Modification


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#121 jimiojoe

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Posted 16 January 2008 - 10:03 PM

also @jim can you put that up in IP?


thee userbar ? (done)
orr
thee techtree ?
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#122 Saix

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Posted 17 January 2008 - 03:45 AM

Im not sure if this has been suggested but what if you added the boggart and gives all enemy units a fear affect and give hime the ability to turn into other units (spiders,eyeball(rolls over them)etc
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#123 lacrossman930

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Posted 17 January 2008 - 03:58 AM

dde thatd be an amazing creep thanks!

@jim the tree lol i already got the bars on there :p

also you should ptu up the pics youhave and apply as {IP} modder ull get it easy :p

Edited by lacrossman930, 17 January 2008 - 04:03 AM.

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#124 m@tt

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Posted 17 January 2008 - 12:44 PM

You can get modder status there just by knowing how to change hero costs... :p
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#125 Taralom

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Posted 17 January 2008 - 01:38 PM

what kind of powers will Harry have?
i guess it will mainly be spells.
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#126 jimiojoe

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Posted 17 January 2008 - 04:36 PM

dde thatd be an amazing creep thanks!

@jim the tree lol i already got the bars on there :p

also you should ptu up the pics youhave and apply as {IP} modder ull get it easy :p


@ the creep idea - i thought about boggarts, but that'd be insane to code andd wouldn't really work as we'd need sooo many different models for it to transform into scary things, and no-one knows what a boggart REALLY looks like anyway soo we'd have to assume what a lot of peoples biggest fears are too.... my opinion is to leave em out =)

@lacrossman930
tech tree - emmm wouldnt it be easier if you copy it over to the first post for everyone to see on IP?

pics - i'll put the piccie sup noww...

IP modder - how do i apply as IP modder?... :p

@Taralom

i'll try and upload my list of wizards+ their powers later today =D
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#127 lycan

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Posted 17 January 2008 - 04:45 PM

i wouldn't go to IP as being a modder most do map.ini which is different to modding. But i see your registered and posting anyways :p

@Taralom

i'll try and upload my list of wizards+ their powers later today =D


hmm so far i think we got already good powers covered :\

#128 jimiojoe

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Posted 17 January 2008 - 04:52 PM

i wouldn't go to IP as being a modder most do map.ini which is different to modding. But i see your registered and posting anyways :p

@Taralom

i'll try and upload my list of wizards+ their powers later today =D


hmm so far i think we got already good powers covered :\


. . . the ones on IP?
i have other ones not mentioned + mine are allocated to relevant hero's, not just a list of powers......
unless its somewhere else someone has covered the powers?
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#129 jimiojoe

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Posted 17 January 2008 - 05:13 PM

GOOD HERO SPELLS: (again just my ideas, not stone)
(each is split up into 3 commandsets for the stances, 1st is Normal stance, 2nd is Aggressive, 3rd is HoldGround

Dumbledore
The only one he ever feared - leadership
Portius - (Creates a teapot that has the cah teleport itself+nearby allies skill)
Homenum Revelio - Can see farrr
Peace Offering - Untamed Alliegance

Aggressive :
Water Cocoon - remember from OTP? - used it to capture voldemort inside then move him about - i know a way to code this.
Flipendo - a Big one
Confundus - a sort of good version of imperio
Anti-Apparate Jynx - Stops enemies apparating away
Impedimentra - Slows down enemy

Defensive:
Repello - makes the shield infront of him blocking any attacks to him and potentially nearby allies
Transfigure Statues - Goblins and witch and stuff from atrium battle run round him taking fire
Occlumency - passive: he Can't Be Controlled
Fawkes - summon him!
Skill Line - Only skilled wizards (hero's) can pass through it (similar to an age line)
Harry Potter

Mount Broom
Invisibility Cloak
Bravery - leadership resist fear
Lumos

Expecto Patronus - Either we could have him use it as a arwen flood horse power, or a controllable unit for short time (it can pulse a weapon that is very strong against dementors)
Expelliarmus - no kidding. Fast Recharge (pauses all spells + spell attacks)
Petrificus Totalis - paralyzes

Only ever survivor - Passive Against Avada Kedavra
Summon Dobby - guess what this one does :p
Protego - (read below hermiones)

Hermione
Reparo - heal structures
Episkey - heal units
Avis - summon flock of birds
Renervate - Renews hero spells
Side along apparate - cah spell again

Aggressive
Stupefy -
Bombarda Maximo - aoe attack
Petrificus Totalis

Defensive Protego - Make a bubble around the target (choose an ally) (big armor boost - i can't think of anyway to repel attacks back to the attacker)
Cave Inimicum - not 100% sure yet..but its the spell to make people wander away from a building..possibly use the fear behaviours...

Ron
Lumos
Aguamenti
Food - self heal

Aggressive
Impedimentra
Tarrantellegra - Legs go crazy so they can't walk (pinned)

Defensive
Sprint - Away from combat quickly

Snape
Fly - Like Voldy
Antidotes and potions - Cure him and allies
Disguise - (As Ally, so no new model - not dress up)

Aggressive
Sectemsempra
Expelliarmus
Avada Kedavra - Slow Recharge

Defensive Occlumency - Can't Be Controlled
Serpensorcia - summon a serpent

McGonnagol
Animagus - Stealthed and faster but can;t attack
Renervate

Aggressive
Expelliarmus
Confundus
Rage - Armor (called:Protect Children or something?)

Defensive
Transfigure Rocks - use replace behaviour to turn rocks into dogs or something?
Transfigure Trees - Into mandrakes/devilssnare?
Transfigure Enemies - Call the herd (lvl 10 attack)
Protego

Lupin
Transform - into a .....
Apparate

Aggressive
Homorphus Charm - a spell thats deadly against werewolves
Expelliarmus

Defensive Expecto Patronum
Relatio - closeby attack that sends out sparks from wand

Sirius
Animagus - Stealth+Speed
Apparate

Aggressive
Expelliarmus
Rage - (Outlaw)
Flipendo - knock back!

Defensive
Azkaban Convict - Resistant To Dementors

Madeye
Magical Eye - can see much further in direction his facing for short time
Leadership - Skilled Auror
Apparate

Aggressive
Expelliarmus
Petrificus Totalis
Stupefy
Flipendo
Staff Blast - Mini Earthquake

Defensive - Confundus

Hagrid
Summon Grawp
Umbrella - Fireball
Animal Friend - Untamed Alleigance



Edited by jimiojoe, 20 January 2008 - 09:11 PM.

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#130 lycan

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Posted 17 January 2008 - 05:18 PM

for harry i would put

"alohamora"

can unlock stuff like gates ect but that is if you include walls ect.

nice powers :p

#131 Caluadan

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Posted 17 January 2008 - 08:02 PM

It's amazing! It seems the Harry Potter theme suits the BFME world incredibly good. :p
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#132 jimiojoe

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Posted 17 January 2008 - 08:03 PM

for harry i would put

"alohamora"

can unlock stuff like gates ect but that is if you include walls ect.

nice powers :p


yeh i was thinking alohamora, but then thought voldymorts team are definately very unlikely to have walls, especially with the whole moving/no buildings theme.
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#133 Grizzlez

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Posted 17 January 2008 - 08:35 PM

@ice-you were banned from ip so dont say stuff about it, a lot of the map.ini writers would spankyou in coding even though youthink you know it all.

@jim/lacross, i can start after wote beta is released which should be feb time
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#134 lycan

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Posted 17 January 2008 - 08:41 PM

@ice-you were banned from ip so dont say stuff about it, a lot of the map.ini writers would spankyou in coding even though youthink you know it all.

@jim/lacross, i can start after wote beta is released which should be feb time


never said i would floor people, people like you and beserk/lascar are better than me.

i was just stating my opinion about ip didn't want a argument.

#135 lacrossman930

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Posted 17 January 2008 - 10:08 PM

@jim/lacross, i can start after wote beta is released which should be feb time


yay! actually that bout when ill start to lol :wink_new:

IP modder - how do i apply as IP modder?...


umm just go into join the team and i think theres some kinda instructions

also amazing powers and btw alohamora would be hermione :wink_new:

another thing no lumos for harry i gota idea for one thatll be pure pwnage (good show lol)

itll be called

"master of death" - gains 50% damage, stealth and heals surrounding units (really good one i think)

for mcgonogoll take out the rocks one and put

"blahklafs"(need to find the spell she said :( )- calls out a buncha statues that beat people down kinda like the AOD


for ron

"terrible driving"- a car smashes into the people in front of him and flys back away kinda like flood

snape
"stunted death"- fake attacks a person near him and they paly dea so all badies near start chearing and then he kills the crap out of emm by supprise


ill think more on this but these are good ideas ;)

Edited by lacrossman930, 17 January 2008 - 10:23 PM.

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#136 Saix

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Posted 18 January 2008 - 03:15 AM

Just a few more ideas:

Spells(any character):Bombardo-blows stuff up
Imperio-takes control of an enemy unit for a short time
Sectumsempra-summons a snake to come help you

Abilities:Dumbeldore:Pheonix fire-sorta like wop but its pure red
Priori Incantatem(for harry or dumbeldore)-stops opponet from casting spells

Spellbook:Aragogs oath(hes a spider from the second book)-summon aragog and a
horde of spiders to aid you in battle
The Basilisk-Basilisk appears out of the ground and blinds(stuns) all enemies, he then attacks them

Well thats about it
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#137 thekiller11

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Posted 18 January 2008 - 06:50 AM

"blahklafs"(need to find the spell she said :( )- calls out a buncha statues that beat people down kinda like the AOD


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#138 jimiojoe

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Posted 18 January 2008 - 07:18 AM

Just a few more ideas:

Spells(any character):Bombardo-blows stuff up
Imperio-takes control of an enemy unit for a short time
Sectumsempra-summons a snake to come help you

Abilities:Dumbeldore:Pheonix fire-sorta like wop but its pure red
Priori Incantatem(for harry or dumbeldore)-stops opponet from casting spells

Spellbook:Aragogs oath(hes a spider from the second book)-summon aragog and a
horde of spiders to aid you in battle
The Basilisk-Basilisk appears out of the ground and blinds(stuns) all enemies, he then attacks them

Well thats about it


Not sure how we'd code Priori Incantatem....i think it'd be just the same effect as expelliarmus really
And basalisk will be summonable from evil fortress as big upgrade

liking the other ideas (Y)

@lacrosssman no idea how to start coding snape skill...though it would be a cool attack
- also rons skill, what about turn that into a sort of spell power instead (like dragon strike), so it just drives onto the map really badly knocking things over crashing into things then drives off again hitting again anything in its path?
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#139 Taralom

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Posted 18 January 2008 - 08:11 AM

Sectumsempra-summons a snake to come help you In the books Sectumsempra was the spell which wounded an enemy.
Malfoy was covered in blood i believe, so this would be for snape (since he is the inventor) and deals a lot of damage


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#140 Saix

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Posted 18 January 2008 - 09:54 AM

Sectumsempra-summons a snake to come help you In the books Sectumsempra was the spell which wounded an enemy.
Malfoy was covered in blood i believe, so this would be for snape (since he is the inventor) and deals a lot of damage


Whoops sorry about that its serpensortia that summons the snake
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