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NPAE AI Problem and An Error Report


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#1 EcclairLS

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Posted 24 December 2007 - 11:49 AM

Ive been noticing that the AI in NPAE is different to the AI in NP SE.....
1 Problem....
Yuri and Soviet AI doesnt build defenses in NPAE just only one..
the same goes to the Allied... it still build defenses but it becomes dumb if the battle prolongs......

is this a bug or ???? Heres proof... and it's in the Hardest AI...

SCRN0014.jpeg

::::::::::::::::::::::::::::::::::::::::::::::::::

Error...... I have this unknown error.....
ive tried the -log string.. but i didnt understand the debug... so check this....

Attached File  DEBUG.txt   138.23KB   57 downloads

Attached File  except.txt   25.23KB   26 downloads

and Happy Holidays to all...
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#2 Guest_Guest_*

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Posted 24 December 2007 - 02:51 PM

PROBLEM !
I also had that problem in NPAE, so I changed [Nod] side to this and it worked again(for the soviets, channge the same to [GDI] and it works for allies)

[Nod]
UIName=Name:Nod
Name=Nod
Suffix=Soviet;Allied
Prefix=B;G
Color=DarkRed;Gold
MultiplayPassive=true
Side=Nod;GDI
SmartAI=yes
BaseDefenseCounts=60,50,20
BaseDefenses=ADD YOUR BUILDINGS HERE!


If needed, exempel your paradrop only drops E1 for all sides, then you just add the rest of the tags...
---
I also had this problem with Yuri, these codes did not worked, so I added a new passive country named ThirdSide, added this codes and it worked for yuiri

#3 EcclairLS

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Posted 24 December 2007 - 02:58 PM

damn... the new tags make's my brain very very ...........
gonna try this later.......
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#4 EcclairLS

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Posted 24 December 2007 - 02:59 PM

damn... the new tags make's my brain very very ...........
gonna try this later.......

How about the Debug and except???
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#5 VK

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Posted 25 December 2007 - 02:31 PM

I will check it.
My site here: http://www.vk.cncguild.net - RP / NP / ETS / TOOLS.
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#6 EcclairLS

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Posted 25 December 2007 - 02:39 PM

Tried the tags you said... but it makes the allied ai more dummer....
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#7 TX1138

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Posted 27 December 2007 - 03:06 AM

The AI in NPAE is rather screwed up :wink_new: Even on the hardest difficulty, they take ages to build up their base, and even then they still aren't very smart.

Edited by TX1138, 27 December 2007 - 03:22 AM.

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Realism is so overrated it isn't even funny. You already know what happens in reality, how is that entertaining...?


#8 EcclairLS

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Posted 27 December 2007 - 11:26 AM

In mine they just build more Grand cannons... and in yuri and soviet.. dont build defenses but always attacking...
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#9 Guest_Guest_*

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Posted 27 December 2007 - 07:00 PM

Yeah, sometimes in NPAE the AI dont build anything that is scrippted in AIMD.ini. Most of the time they do build.
It did not happend in NPSE and the code is unchanged..
You should look itnto it VK

#10 EcclairLS

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Posted 28 December 2007 - 12:51 PM

Heres another pic... to show what the allies are doing all this time.... :unsure:
in NPAE

Allies_taken_a_load_off..._WDF___.png
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#11 Dupl3xxx

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Posted 28 December 2007 - 04:29 PM

roflmao!

This is just dumb/funny. Should be fixed :unsure:

#12 TX1138

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Posted 28 December 2007 - 10:40 PM

It's not just for Allies. Both Yuri and the Soviets spend all their money on building defenses, and hardly ever build taskforces at all.
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Realism is so overrated it isn't even funny. You already know what happens in reality, how is that entertaining...?


#13 Hogo

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Posted 31 December 2007 - 03:37 PM

It's not just for Allies. Both Yuri and the Soviets spend all their money on building defenses, and hardly ever build taskforces at all.


Should give them more money then would be a simple logic ;p

#14 TX1138

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Posted 31 December 2007 - 10:44 PM

Have you even tried this? It doesn't matter how much money you give the AI, all they do is repeatedly build base defenses. This wasn't a problem in NPSE, it's got something to do with the new side logic and the way that AI handles their base.
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Realism is so overrated it isn't even funny. You already know what happens in reality, how is that entertaining...?





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