Top 100 And A Date
Started by Phoenix Rising, Dec 26 2007 04:31 PM
113 replies to this topic
#42
Posted 30 December 2007 - 03:37 PM
wow, i go to bed and about 10 new posts are added Anyways, I need to see the new units, but i'll be here all day
Count me in also !
Been here all day, checking forum often..
Yep, making some time for this is worthwhile
so, i join the queue
Meanwhile sending some mails to friends to get their friends to VOTE !
#54
Posted 30 December 2007 - 08:34 PM
*ppffffff* It's all about the rebels, they own. Period. You imperials may have your fancy SDs, but we have Mon Cals, and they laugh at your attempts to kill them.
respect my shine
respect my shine
Edited by Dane Kiet, 30 December 2007 - 08:36 PM.
One choice can change a life..........
One choice can change many lives.........
What's your choice?
#60
Posted 31 December 2007 - 12:02 AM
Apparently I broke the whole tech tree at the last minute, but, uh, "it got better" . There was a problem with the tech level-to-asynchronous tech tree script (the "new" thing that lets you choose how much research you want to start with) where everything got unlocked if you researched something. It only affected the Rebels though, so it was decisively strange. I figured the mod would've kind of sucked with that bug, so that was about 8 hours right there . But like I said, I guess it's fixed now. If it's not, it'll be your job to find out, heh. There were only two noteworthy bugs to mention in the readme, so, believe me, it was worth the wait... I don't know if I've ever been so productive in 24 hours .Ouch, what was the bug about???
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