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UPDATE: December 29, 2007


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#1 Rob38

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Posted 30 December 2007 - 05:51 AM

Whew :evgr: A Lot of work has been done in the past month. The Rohan faction is finally really starting to take shape and I hope to have them completed in the next month or two. Hehe... I had quite a scare though when I found a serious bug in my mod. Luckily, I finally found what it was after several weeks of searching. The AI also has been greatly improved and should be fully functional for the Rohan faction when finished :good:

Ok, I decided to split the peasants up into two seperate units: Rohan Farmers and Drafted Soldiers. I also added six new skins to the exitsting three I made before :)

Rohan Farmers

The main population of Rohan. These units have the ability to throw rocks, attack with tools, and repair structures.

Farmers with their tools - Image 1
Switched to rocks - Image 2
Farmers with banner carrier - Image 3
Peasants repairing structure - Image 4
More Peasants repairing structure - Image 5
Attacking with rocks - Image 6
Back shot - Image 7
Ground view - Image 8

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Drafted Soldiers

Peasants who have been drafted and equipped with sword and shield.

Peasants with shields - Image 1
Female banner carrier - Image 2
Male banner carrier - Image 3
Preparing to attack - Image 4
Breaking through the ranks - Image 5
Falling back - Image 6

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Rohan Farm

Generates resources based on available terrain , trains Rohan Farmers, and reduces the cost of cavalry.

Male version - Image 1
Old man version - Image 2
Female version ;) - Image 3
Commandset - Image 4

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Rohan Armory

Researches Banner Carrier, Forged Blades, and Heavy Armor Technologies.

three different levels - Image 1
Old man version - Image 2
Female version - Image 3

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Helm's Defenders

Being the elite warriors of Helm's Deep, these units are capable of withstanding brutal attacks from the enemy.

This is the unit I used in my tutorial :p Since they are elite warriors, they get similar armor :umad: All other units for Rohan have at least three random skins

Defenders with banner carrier - Image 1
Mounted defenders with banner carrier - Image 2
Unit view - Image 3
Spear throw attack - Image 4
Defenders crushing the enemy - Image 5
Attacking with sword - Image 6
Finishing the job - Image 7

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Rohirrim Lancers

Human rohirrim models originally skinned by Nertea. Everything else, including the new horse skins were made by me :thumbsupdrool: Also, if you notice, the horse model is a much higher poly one than the EA version.

16 normal skins + 16 upgrade skins + 13 shields + __ horses = a lot of random texturing!!!

Normal version close - Image 1
Normal version angle - Image 2
Normal version side - Image 3
Normal version far - Image 4
Normal version back - Image 5
Charging Front One - Image 6
Charging Front Two - Image 7
Charging Side One - Image 8
Charging Side Two - Image 9
Upgraded banner carriers - Image 10
Upgraded shields - Image 11
Fully upgraded back - Image 12
Fully upgraded front - Image 13
Beginning charge - Image 14
Side view - Image 15
Full assault - Image 16
Back view - Image 17

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In other news, Smeagolfan24 donated some awesome Edoras Militia voices! If anyone else is interested in doing voices, please let me know asap :cool2:

That's all for now :blush:

P.S. The 45 hour thing is a joke from one of my art studio classes... There are actually 45 images in this update :crazed:

Edited by Rob38, 01 January 2008 - 07:20 AM.

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#2 Devon

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Posted 30 December 2007 - 06:36 AM

Awesome rob! :thumbsupdrool: I love the effort and quality you put in to make each skin and model different! The new palantir for farmers is kinda scary though :p I'm sure if I've said so before, but I really love the diverse banners! They add a whole lot to a screen. :evgr: :umad:

Edited by YodaWarrior, 30 December 2007 - 06:37 AM.

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#3 Grizzlez

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Posted 30 December 2007 - 06:18 PM

This is a really nice update-cant wait for the finish thing :thumbsupdrool:
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#4 mike_

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Posted 30 December 2007 - 06:53 PM

Looks really nice, though I don't really like the name, "Helm's Defenders"...maybe, "Westfoldmen"? Just seems a bit more Rohan-ey, IMHO.
Other than that, kudos on the really nice skins, the Helm's Defenders' shield in particular :thumbsupdrool:
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#5 cahik_

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Posted 30 December 2007 - 09:51 PM

looking really good. looks like you realy love randomess :p

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#6 Bebbe

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Posted 30 December 2007 - 09:58 PM

It's very good. Though I don't like the fact that you have women in the peasant horde... Weren't all of the women deep inside the caves when Helm's Deep was sieged ?

#7 Rob38

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Posted 31 December 2007 - 02:38 AM

Looks really nice, though I don't really like the name, "Helm's Defenders"...maybe, "Westfoldmen"? Just seems a bit more Rohan-ey, IMHO.

I actually like the name and it fits them pretty well. These units are the elite of Rohan and Westfoldmen really wouldn't fit that well. I could name them Royal Guard, but Helm's Defenders is much more unique :p

looking really good. looks like you realy love randomess :D

Rohan is a faction that doesn't have uniform armor so it fits them really well :w00t: Plus, like you said, I just love randomness :p

It's very good. Though I don't like the fact that you have women in the peasant horde... Weren't all of the women deep inside the caves when Helm's Deep was sieged ?

Oh boy... not again :) Yes, I'm fully aware that women played no factor in the battle of Hem's Deep, but I am a huge feminist, so they're staying no matter what. You'll have women with the farmers, drafted soldiers, and the edoras militia. You'll also have Eowyn as a playable hero. Argue all you want about how it isn't in the books or movies, but I'm keeping them :p

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#8 Elvenlord

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Posted 31 December 2007 - 06:29 AM

*Argues.......loses*
Awesome Rob! It all looks amazing!
But, I have a question. How is the different weapons thing going to work, if at all? You know, where you could pick between sword, axe, or spear?

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#9 Rob38

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Posted 31 December 2007 - 08:09 AM

But, I have a question. How is the different weapons thing going to work, if at all? You know, where you could pick between sword, axe, or spear?


By purchasing one of three upgrades in the Edoras Militia commandset, they sort of "transform" into a new unit :dry: The animations change for the appropriate weapon and you get a new weaponset, armorset, and locomotor. They also gain a new unique ability depending on the weapon :)

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#10 Caluadan

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Posted 31 December 2007 - 09:52 AM

great :dry:
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#11 Taralom

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Posted 31 December 2007 - 12:44 PM

they are awesome :dry:
there's just one little thing.

there is a farmer in the first screen just a wee bit right from the center of the picture.
damn he has a huge(!) nose.
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#12 Rob38

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Posted 01 January 2008 - 07:19 AM

there is a farmer in the first screen just a wee bit right from the center of the picture.
damn he has a huge(!) nose.

I'll see what I can do :crazed:

Oh, forgot to mention this, but structures no longer auto-repair. You have to use farmers to repair structures. Pretty cool, huh :thumbsupsmiley:

PS. Not one person has mentioned the horse textures yet!? Those are my favorite part of this update! I have seen very few (if any) mods that have added high resolution horse textures. Fine, let's have a contest... how many horse textures did I make? :ph34r:

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#13 cahik_

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Posted 01 January 2008 - 09:09 AM

several new horse textures can i see :thumbsupsmiley: those are really nice btw :crazed:

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#14 Taralom

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Posted 01 January 2008 - 01:36 PM

there is a farmer in the first screen just a wee bit right from the center of the picture.
damn he has a huge(!) nose.

I'll see what I can do :thumbsupsmiley:

sorry my fault, it's the guy on the left, which is standing in front.
dunno why i said it like that...
but there are more with some huge noses... you could just say it's typical for people of rohan :ph34r:

PS. Not one person has mentioned the horse textures yet!? Those are my favorite part of this update! I have seen very few (if any) mods that have added high resolution horse textures. Fine, let's have a contest... how many horse textures did I make? :crazed:

uh, 45 horse textures :unsure:
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please take note that, until further notice, I don't care, so get lost.

#15 Rob38

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Posted 01 January 2008 - 08:44 PM

sorry my fault, it's the guy on the left, which is standing in front.
dunno why i said it like that...
but there are more with some huge noses... you could just say it's typical for people of rohan :crazed:

Really? Hmmm... I will admit, one has a fairly large nose but I think the others are fine. What others are you talking about?

uh, 45 horse textures :ph34r:

How about actually counting them in the pictures :unsure: You'll get a prize if you guess right :thumbsupsmiley:

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#16 robnkarla

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Posted 03 January 2008 - 03:58 AM

All I can say is this update is just great. I've been dying to see screens of how everything turned out, and I could not be a bigger fan!

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#17 Eldarion25

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Posted 03 January 2008 - 04:36 AM

How about actually counting them in the pictures :) You'll get a prize if you guess right :)


Hm... 9?
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#18 Rob38

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Posted 03 January 2008 - 05:29 AM

Hm... 9?

We have a winner :) hmmm... now what to give you :)

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#19 Eldarion25

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Posted 03 January 2008 - 05:36 AM

Yay, I won! :)

And haven't said it yet, so, great update! The horsemen and Helm's Defenders were my favorite part of it, and I have to agree with Taralom, that one guy's nose is pretty big :)

Edited by Eldarion25, 03 January 2008 - 05:50 AM.

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#20 Shikari

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Posted 04 January 2008 - 11:37 AM

Very nice update. You've done some fantastic work here, the horses look amazing! Great job, cannot wait to play this mod...

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