AI Research & station bug
#24
Posted 14 January 2008 - 12:14 PM
#25
Posted 14 January 2008 - 01:10 PM
#26
Posted 14 January 2008 - 03:44 PM
Yeah, the quickfix does fix the station building bug quite well, but the AI still refuses to upgrade. I've seen fleets of Praetors, but never a MkII, and heaps of Skipray "G" models, but no upgraded ones. And I've certainly never seen any of the ships that require unlocking.
yeah.. but atleast his fleets are more hten just X amount of skiprays and ivps like they ere for me even on hard lol
#28
Posted 15 January 2008 - 01:24 AM
can anyone tell me what the name of the file is and where in the mod data it would be, i would really like to try this fix out for myself
FoC -> mods -> PR -> data -> XML -> AI -> goalfunctions -> BasicInfrastructureGalacticSet
very top should now look like this
<?xml version="1.0" ?>
<FunctionSet>
<DevelopStarbase>
<Goal>Upgrade_Starbase</Goal>
<Function>ReallyBig</Function>
</DevelopStarbase>
it takes alil for him to begin building.. but he will.. including golans and other space defenses.. he will actually build large cap ships instead of many smaller fighter type ships
#30
Posted 18 January 2008 - 05:52 AM
He's probably doing this:
<DevelopStarbase> <Goal>Upgrade_Starbase</Goal> <Function>ReallyBig</Function> </DevelopStarbase>But that'll likely cause them to build starbases everywhere and probably neglect other areas of the economy to do it.
well if you think about it, the empire was alyways about space strength and not so much about ground strength. Alyways thinking dey shit was impregnible and everything!
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