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shadow of rhun Thread


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#61 Guess Who

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Posted 31 January 2008 - 07:02 AM

Why not just make men of the west just Good Men and Evil Men all the evil men including dunlendings?
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#62 lycan

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Posted 31 January 2008 - 04:39 PM

ffs this is going to be for rhun :thumbsupsmiley:. i am not bringing in any harad stuff. as for the men now they changing into Arnor. And why dunlendings lol no.

I will be working on the Arnor side for atleast a couple of hours :p. expect loads of new goodies :blush:.

Edited by elvenfury, 31 January 2008 - 08:40 PM.


#63 Athem

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Posted 31 January 2008 - 08:33 PM

Why are the arnor walls

OIIIIIIIIIO

and not

O---------O


???
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#64 lycan

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Posted 31 January 2008 - 08:39 PM

because i decided that men are now becoming the best and most realistic arnor possible in a map.ini

#65 lycan

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Posted 06 February 2008 - 10:19 PM

*bumpus*

i updated with screenshots also new fx for the werewolf need a name for it as well ;)

#66 mike_

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Posted 06 February 2008 - 11:10 PM

...werewolf?

#67 lycan

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Posted 06 February 2008 - 11:14 PM

yes a werewolf it looks like a werewolf hmmm maybe a hippo? im not going for realism anymore but a rather exciting thing for the mec contest so that i can get to the final.

Edited by elvenfury, 06 February 2008 - 11:14 PM.


#68 lycan

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Posted 18 February 2008 - 06:35 PM

update alot.


also the elves now have a ent as a porter it cant attack only build :)

#69 lycan

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Posted 18 February 2008 - 06:42 PM

update alot.


also the elves now have a ent as a porter it cant attack only build :)

#70 Guest_Lokenlode_*

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Posted 21 February 2008 - 12:04 AM

*small update*

i got board so now i am also converting Men Faction into a fully pwnage Arnor faction.


wow. it seems like you get bored alot. im a fan of your work, and originally saw it on heaven games. im a modder myself, although all my mods are unfinished or dead. so anyways (getting off topic) how far are you?. Ive been looking forward to harad. please tell me you are past 80%. also, does the mod work for patch 2.01? Im still waiting for updates. :thumbsupsmiley: its like a movie! (my brother enters room. *cough* Cough* nerds *cough*)

#71 lycan

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Posted 21 February 2008 - 12:30 AM

lol hey i recognise you from bfme2 haven you just posted jbv's maps :good:. im kingwerewolf/flammable_hotdog


I am basically finished now i will release it soon on bfme2 haven, revora, mevault and lotrfiles. It works best on patch 2.01 but if you play it on another patch it could become a bit unbalanced but will be fully compatible and playable.

Ive been looking forward to harad

It's not Harad its Rhun :thumbsupsmiley:

Thanks for the interest :)


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ELIVSH UPDATE!
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Elves have a new fortress and now have ents as porters, they can only build and extinguish water no attack. Also has a new statue and new lothlorien well model.

Edited by elvenfury, 21 February 2008 - 12:34 AM.


#72 lycan

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Posted 21 February 2008 - 01:31 PM

update for those that like the map mod, rottweilers! look on first page there a new unit for arnor. these aggresive beasts like to be stroked by a certain gondor archer :thumbsupsmiley:

#73 Guest_Lokenlode_*

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Posted 21 February 2008 - 06:36 PM

Glad you recognized me. I also go by Danelec :thumbsupsmiley: On bfme heaven i posted on your extended map ini that i have a new mod idea. Ive been working on it, and im really far (on the idea not the mod). Im not a great modder, but i know you are, and you can get lots of stuff from others for mods so i was wondering if for your next mod, you might want to go with my idea. I warn you, it HUGE. It would require about 4 times your rhun work, or more. It has tons if new things. if you want to know more, go to bfme heaven games, and check your extension map ini download page for danelec. a preveiw of my ideas:
It will be based somewhat on Tolkiens best seller the hobbit

#74 lycan

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Posted 21 February 2008 - 07:36 PM

lol im not the best map.ini coder or mod coder in bfme2 world but i stopped modding due to my lack of motivation so sorry i can't do that. on the forums i answered your jbv thread and where he is.

Also Juissi is doing a Hobbit Mod which is fantastic to look at :thumbsupsmiley:.

This rhun project is not a mod btw its a "map mod" you install the map and its a mod thats only in the map :good:.

Also registering here you could also learn better skills at modding and maybe one day do the mod yourself :)

Edited by elvenfury, 21 February 2008 - 07:39 PM.





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