Jump to content


Photo

Removing phazes in command center


  • This topic is locked This topic is locked
46 replies to this topic

#41 soho

soho
  • Members
  • 43 posts

Posted 23 January 2008 - 01:15 PM

Creator you're overreacting.

#42 olli

olli

    Resident Pilot

  • Project Team
  • 3,157 posts
  • Location:London,England
  • Projects:Remix Escalation Top Quality Imaginer and Pro Tester. CnC Guild Gossip Whore
  •  Misanthropic Hulking Adonis

Posted 23 January 2008 - 01:43 PM

Not really.

He's being modest and honest. Served up with a nice pinch of sarcasm.
Posted Image
CnC Guild - As ancient as time itself.
Do you like anything CnC releated? Then the CnC guild likes you! Go make friends with it.

Latest Remix Escalation on ModDB
Remix Escalation on Revora - Track the latest news and changes.

#43 Huzegun

Huzegun
  • Project Team
  • 164 posts

Posted 23 January 2008 - 07:13 PM

And used my Explosion Simulator ™ term. I think this topic is getting a bit out of hand here, We've gone straight from Removing the phases in CR to ... um, other mods. ._.
Maybe, Thinking, close is in order?

#44 olli

olli

    Resident Pilot

  • Project Team
  • 3,157 posts
  • Location:London,England
  • Projects:Remix Escalation Top Quality Imaginer and Pro Tester. CnC Guild Gossip Whore
  •  Misanthropic Hulking Adonis

Posted 23 January 2008 - 08:52 PM

Mmm... well it was inevitable. I could see it as soon as I saw the topic. It has happened before, more than once.
Posted Image
CnC Guild - As ancient as time itself.
Do you like anything CnC releated? Then the CnC guild likes you! Go make friends with it.

Latest Remix Escalation on ModDB
Remix Escalation on Revora - Track the latest news and changes.

#45 Huzegun

Huzegun
  • Project Team
  • 164 posts

Posted 23 January 2008 - 10:09 PM

Whoever happens to be able to do so, someone please close this thread. The orginal question has been answered; another topic should be made for the other points raised if said person isn't sastisified.

#46 soho

soho
  • Members
  • 43 posts

Posted 23 January 2008 - 10:16 PM

You can close this topic.Thanks on yours attention :thumbsupsmiley:

#47 Pendaelose

Pendaelose

    Remix3 Modder

  • Hosted
  • 5,687 posts
  • Location:Rocket City
  • Projects:Remix Beta 1.0

Posted 24 January 2008 - 08:43 AM

yes, I especialy like th term "Explosion Simulator" Its so overwhelmingly apropriate. Phrase of the year award goes to Husegun!


Creator and I are talking about a multi-launcher. He plans to make one for Contra, and I will almost certainly be adopting it for Remix, as it offers more options than just "Explosion Sim" mode.

This should satisfy both comunities rather well.


As the topic is covered, I'm now closing it.
Posted Image
Posted Image

Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users