Removing phazes in command center
#41
Posted 23 January 2008 - 01:15 PM
#42
Posted 23 January 2008 - 01:43 PM
He's being modest and honest. Served up with a nice pinch of sarcasm.
CnC Guild - As ancient as time itself.
Do you like anything CnC releated? Then the CnC guild likes you! Go make friends with it.
Latest Remix Escalation on ModDB
Remix Escalation on Revora - Track the latest news and changes.
#43
Posted 23 January 2008 - 07:13 PM
Maybe, Thinking, close is in order?
#44
Posted 23 January 2008 - 08:52 PM
CnC Guild - As ancient as time itself.
Do you like anything CnC releated? Then the CnC guild likes you! Go make friends with it.
Latest Remix Escalation on ModDB
Remix Escalation on Revora - Track the latest news and changes.
#45
Posted 23 January 2008 - 10:09 PM
#46
Posted 23 January 2008 - 10:16 PM
#47
Posted 24 January 2008 - 08:43 AM
Creator and I are talking about a multi-launcher. He plans to make one for Contra, and I will almost certainly be adopting it for Remix, as it offers more options than just "Explosion Sim" mode.
This should satisfy both comunities rather well.
As the topic is covered, I'm now closing it.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users