Leadership
#41
Posted 13 February 2008 - 06:19 AM
The main issue that I'd have to work around is the visibility of who is affected by the leadership. Often it's most crucial when, for example, I have Aragorn with Archers and I want to make sure he stays in the area that give the most units the benefit of his leadership. Without the visual display it would be harder to judge, and might even lead to doubts it's working.
I really love the idea, but I just can't think of a way over this hurtle for gameplay. If you have any ideas I'd love to hear them.
One thought could be that the hero decal/fx could be listed for a passive leadership, but then each heroes passive leadership amounts would be lowered, then they could have a boost to the leadership with a rousing speech (with sound) etc. that would trigger the unit fx. Thus, since the passive would not be as strong it would not be as necessary for the visual display, but not always on so that it can take advantage of the lag. In a way it would be similar to Theoden, leadership & Glorious charge. It would mirror real battle as well. There are times when you might be inspired in battle by your captains, but it would wear off, but his presense would make a difference however slight.
Just a thought.
Robert J.
#42
Posted 16 February 2008 - 04:21 PM
One thought could be that the hero decal/fx could be listed for a passive leadership, but then each heroes passive leadership amounts would be lowered, then they could have a boost to the leadership with a rousing speech (with sound) etc. that would trigger the unit fx. Thus, since the passive would not be as strong it would not be as necessary for the visual display, but not always on so that it can take advantage of the lag. In a way it would be similar to Theoden, leadership & Glorious charge. It would mirror real battle as well. There are times when you might be inspired in battle by your captains, but it would wear off, but his presense would make a difference however slight.
Hmm....This is an extremely good idea....I'd say go for it.
#43
Posted 21 February 2008 - 10:38 AM
I had a game the other day with a 3 v3ai. It was Rohan, Gondor, Elves Vs Mordor, Angmar, Isengard…during this battle we encountered severe lag and I believe it was due to the visual FX from the horses leadership.
The game engine of BFME is very poor, My PC is fairly good yet it can struggle in online games due to lag. I believe that anything that can reduce lag should be a priority to allow people to make the most out of the game/mod by having epic large scale battles. My PC specs are as follows:
3Gghz
2GB RAM
512MB Geforce 7950
And to make things worse I play my online games with the graphics on very low just to guarantee a game which runs smoother and most of the time we end up having some slowdown. If there is a choice between adding leadership to the units or heroes I’d rather have whatever makes the game run better. In the films we didn’t have glows over units so we don’t need it in the game, just make the leadership power descriptions more clear as to who they influence (horsemen, archers etc) and remove unnecessary vfx.
#45
Posted 21 February 2008 - 08:01 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#46
Posted 21 February 2008 - 08:35 PM
Heroes are sometimes hard to see in a large crowd (especially for enemies) and Leadership is usually what makes the difference in infantry battles. There should still be a way to turn leadership off in game though, it looks horrible on screen shots.
#47
Posted 21 February 2008 - 09:25 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#49
Posted 22 February 2008 - 02:02 AM
and bad ping by either you or the other person could mess up online; and yea, the gamespy servers are not very good.
#50
Posted 01 March 2008 - 01:07 AM
#51
Posted 11 March 2008 - 11:53 AM
#52
Posted 20 March 2008 - 02:41 AM
But if not turned off for everyone, then all would have to use it anyway in skirmish, or be at a severe disadvantage.if we could turn off the leadership fx, i think taht would please everyone because i like having the visual aid to tell me how many of my units are being affected and with what type of leadership etc. its obvious that not everyone wants the fx to stay, but i most certainly do, so an option would be cool.
Personally, I think that being unaware of enemy buffs adds to the tactical depth of play, bringing added deception into the picture. But many people disagree, I think, preferring the fast action-reaction environment of full buff disclosure. Both arguments are pretty reasonable I suppose..
Edited by Dalmp, 20 March 2008 - 02:42 AM.
#53
Posted 20 March 2008 - 09:15 AM
small army with hero that has just leadership, can become deadly foe ( speaking of my own Cah with one power, yeah right only leadership ).
but why you dont like the coloring on units when they affected, i dont get it ? its not ugly or something, soo why to change it ?
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."
"Tremble, mortals, and despair! Doom has come to this world!"
#55
Posted 20 March 2008 - 07:41 PM
its really a personal thing, i dont mind the current fx (although they should be more varied) but i also want to see something because i use that a lot. on the other hand, some people *^^* really dislike how it looks and dont use it all that much so therefore want it gone.
#57
Posted 20 March 2008 - 07:57 PM
#58
Posted 20 March 2008 - 08:22 PM
dont worry, we're not doing away with the leadership system; its simply a question of whether or not to show it with some fx and how to do so.
its really a personal thing, i dont mind the current fx (although they should be more varied) but i also want to see something because i use that a lot. on the other hand, some people *^^* really dislike how it looks and dont use it all that much so therefore want it gone.
actually "WHAT" is the current fix ? ( im starting to fear the worst ).
and shik. why you think its ugly ?, its just some orange rings around your units, ive seen worser stuff, ALOT worser
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."
"Tremble, mortals, and despair! Doom has come to this world!"
#60
Posted 20 March 2008 - 09:48 PM
Just in case that's the source of the confusion: 'FX' is an english phonetic abbreviation for 'effects'. As in 'Special FX'.
Edited by Dalmp, 20 March 2008 - 09:51 PM.
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