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Beat the Brutal Arnor!


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#1 Funbomb

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Posted 21 January 2008 - 09:09 PM

I was playing as Mordor playing against a Brutal Arnor. I hated facing a Brutal Arnor because the AI kept spamming trebuchets. Soon my base was almost destroyed, all I had left was my two level 2 siege works behind the base. So I started to spam out my catapults too because that's the only thing I could make and it could reach the trebuchets. Soon I started to hold back his army, I also had enough money since each catapult was 300 to buy all the Nazguls on felbeasts and the Witchking. Soon I started to rebuild some of my orc pits and orc tents. I made an army in secret and soon attacked. Luckily I had the Balrog spell available. I took down the wall with catapults and my felbeasts. I sacrifice them so I could send my army of like 5 orc pikemens and 5 morann orcs in to destroy his base. I summoned the Balrog first and sent him in first, then I sent in my army. I used the Balrog to destroy buildings in his base. Also I was lucky that my Balrog was taking all the damage. Soon I destroyed the AI's base and won!!!



Here's a short film of the catapult versus trebuchets.

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#2 Devon

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Posted 21 January 2008 - 10:07 PM

This should technically go to replays or videos thread, but whatever :p I'll watch it now.

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#3 Hasfusel

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Posted 05 October 2008 - 04:11 PM

I beat Brutal Arnor once as Angmar, but it was very very hard. I had to use loads of Trolls, and I strongly relied on my CAH hero, the Snow Troll Theris.
I got all my heroes up to lvl10. Karsh's passive Chill ability is devastating by then - nearby units die within seconds.

#4 Devon

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Posted 05 October 2008 - 04:25 PM

Speaking of brutals, their difficulty is now up to insane in the private beta...:xcahik_:

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#5 rjorrin28

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Posted 05 October 2008 - 04:46 PM

Insane, GAAAAAAAA!!!!!!!!!!!!! I think I'll stick to Hard :xcahik_:
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#6 Pasidon

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Posted 05 October 2008 - 07:41 PM

I had a battle sort of like that. 4 vs. 4 battle, my guy and I beat one enemy and started to pummel the other guy's base with all of our troops. He had like a barracks somewhere that we couldn't find, but he sent Aragorn and Gandalf to our bases. Well... we lost... ...

We should make a ranking above even insane and make the AI as insane as posible. Brutal Arnor is a pain, but you do get used to it eventualy. My only wish is for a perfect AI for the ultimate opponent.

P.S.
We should call it 'Illigaly Insane' difficulty, be-he he...

Edited by {IP}Pasidon, 05 October 2008 - 07:44 PM.


#7 Fyro11

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Posted 05 October 2008 - 07:45 PM

One difficulty to beat them all.
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#8 rjorrin28

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Posted 05 October 2008 - 07:46 PM

We should call it 'Illigaly Insane' difficulty, be-he he...

Well, I just hope I never have to play agains an Insane Arnor :xcahik_:
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#9 Devon

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Posted 05 October 2008 - 11:47 PM

In our beta, the first thing brutal goblins get is a troll :xcahik_:

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#10 rjorrin28

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Posted 06 October 2008 - 12:32 AM

GAAAAA!!!! I will skip on Goblins too
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#11 Hasfusel

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Posted 06 October 2008 - 12:44 PM

I've beaten all the AI Brutal races. I found Arnor and Goblins hardest, although Isengard was pretty hardcore too.
I hate those stupid Dunedain Knights, they're too hard to kill. They just sweep round crushing all your farms and stuff, and the only way to beat them is with, like, five batallions of spearmen and hill trolls. They can crush heroes completely, even high level ones. Gah.

#12 Pasidon

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Posted 06 October 2008 - 05:09 PM

Ooo, just played Brutal Arnor and did anyone notice they never make pikes? Just get the calvery up and trashing them shouldn't be hard. Rohan really kicks em' hard (Especialy with the royal calvery and their insane speed ability).

#13 Devon

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Posted 06 October 2008 - 11:11 PM

Hasufel, the difficulty increases by like 5 when you get our beta :xd:


I used to hate arnor knights...they're not as bad now I don't think...

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#14 Rafv Nin IV

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Posted 07 October 2008 - 01:13 AM

How the hell did you increase the difficulty on Brutals? :xd: They already get a -50% cost bonus. What'd you do, give 'em a x10 CP bonus and a +100% anti-handicap?

Or did Rob actually make them semi-intelligent, so I can't trample 85 gajillion swordsmen with Battlewagons before they bother getting pikes enough to exhaust my oil barrel abilities?

Edited by Ravnin IV, 07 October 2008 - 10:43 PM.

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#15 Devon

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Posted 07 October 2008 - 01:18 AM

It's the new balance. No one unit counter to anything :xd:

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#16 rjorrin28

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Posted 07 October 2008 - 01:38 AM

What?!?!
You are kidding right?
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#17 Devon

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Posted 07 October 2008 - 01:43 AM

?

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#18 Pasidon

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Posted 07 October 2008 - 03:32 PM

Does the new difficulty actualy make the computer more stragegic or do they gain extra benifits, like stronger units?

#19 Devon

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Posted 07 October 2008 - 07:38 PM

No...it's just that the units they get are collectively more effective, since a one unit archer or cav or soldier spam can't usually beat off their waves...unless it's a mordor orc spam...but still :p

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#20 Rafv Nin IV

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Posted 07 October 2008 - 10:44 PM

That works in reverse, too.

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