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[Soviet] Infantry General


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#41 partyzanPaulZy

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Posted 13 October 2008 - 11:09 PM

I see awesome units here. :rolleyes:
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#42 some_weirdGuy

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Posted 14 October 2008 - 07:57 AM

yes, very nice :rolleyes:

i like the boris cameo too, it looks mad...

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#43 genobreaker

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Posted 14 October 2008 - 08:21 AM

well... as you can see... i still only have the generic screenshot like the battle bunker which had didnt change and also
and for future updates... the Bison Tank will be the Infantry Fighting Tank of Infantry General...

and im still thinking for an engineer class types...

like giving a combat engineer/super engineer to all soviets or only at Infantry General... and stuff like that...
mmm...
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#44 Misthero

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Posted 14 October 2008 - 04:22 PM

Boris
Cost: $1500
Prerequisite: Soviet Barracks, Soviet Battle Lab
- Boris airstrike flare now increased range
- Mig Airstrike increased, Green is now 4, Elite is now 8.

the mig airstrike is... good but.. does it really have to be _THAT_ many? i mean it's faster... but really...

Also... Soviet Snipers please
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#45 genobreaker

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Posted 14 October 2008 - 04:56 PM

it really didnt last for the AI that i made... also brutal enemy has its weapon damage increased... ^__^
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#46 some_weirdGuy

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Posted 19 October 2008 - 11:10 PM

hey yeah, give them snipers.
and maybe a tank that on its own has no weapon, but you can put some infantry in it to change that?

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#47 Devastator

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Posted 27 October 2008 - 11:15 AM

Snipers sounds good.
About the engineer, make em a combat engineer... :cool2:
And if possible, give combat engineer the ability to built bunkers like ra3! :crazed:

#48 genobreaker

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Posted 27 October 2008 - 04:59 PM

yes... snipers will now be added...

UPDATED:

Battle Bunker... more epic... i recolored madhq's yuri version of bunker for soviet...
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#49 Devastator

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Posted 29 October 2008 - 09:13 AM

WOW NICE BUNKER!! :p
Its BIG.... really fits with 8 infantry.... :p

Edited by Devastator, 29 October 2008 - 09:15 AM.


#50 Martinoz

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Posted 29 October 2008 - 09:35 AM

You have chosen my voxel with bad normals :p
http://forums.revora...t...ost&id=5113 - here you have unit with much better normals.
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#51 genobreaker

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Posted 29 October 2008 - 01:09 PM

i like it... better than the other one... thanks...
the voxel really fits for this general thats why i use it...
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#52 Devastator

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Posted 30 October 2008 - 10:33 AM

Hey geno why not make Martin your team member? He has been helping you with tanks for you mod.
Maybe he could make better voxel in future version :p

P.S. I like your userbars. :p

Edited by Devastator, 30 October 2008 - 10:33 AM.


#53 genobreaker

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Posted 30 October 2008 - 11:10 AM

i dont know if Martin is still doing or a retired voxeller...
seeing his works are quite rare...

thanks, about the userbars... hahaha... the Yuri generals user bars still not made... and im still warping Yuri's Faces making Yuri's clones as Generals themselves...
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#54 Martinoz

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Posted 31 October 2008 - 10:46 AM

Hey geno why not make Martin your team member? He has been helping you with tanks for you mod.
Maybe he could make better voxel in future version :p

P.S. I like your userbars. :p


Impossible, I stopped with voxels over 3 years ago and there are few good voxels.

Edited by Martin Killer, 31 October 2008 - 10:47 AM.

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#55 Devastator

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Posted 01 November 2008 - 11:26 AM

Why you stop on voxeling? Working on ZH mods or something??

#56 Martinoz

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Posted 01 November 2008 - 12:40 PM

I'm not working on modifications for any game ATM, I just play a lot of Red Alert 3 multiplayer. Earlier I was working as Command & Conquer 3 TV Shoutcaster so I had to decide between modding and multiplayer aspect. Anyway, here you have most of my voxels - http://cc-series.pl/download/cat,195

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#57 Misthero

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Posted 01 November 2008 - 02:08 PM

Oh yeah Geno, are the Snipers... 'Anti-Tank' ? :sad:
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#58 genobreaker

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Posted 01 November 2008 - 04:24 PM

as balancing for the game... all soviets will now have Marksman... and the Marksman for the infantry general will be a slight anti tank killer...
i will post the details later at the Soviet Additions thread....
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#59 genobreaker

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Posted 01 February 2009 - 11:31 AM

UPDATED:

New Bison Tank
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Old Bison Tank
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#60 TapSiLogMACHINE

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Posted 22 March 2009 - 01:14 PM

Maybe soviet jeeps? (Machine Gun as a weapon, 2 passengers?) or just Machine Gun for scouting and all

if the infantry general would be chinese, since there are a lot of chinese people in the philippines, the infantry general adapted the philippine jeepney, light and cheap vehicles with big windows so that infantry could fire from the inside... but has no weapon by itself... well, here's something to inject a little reality to the unreal world RA2...

good idea, yes? :crazed: :w00t:

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