Models and stuff
#1
Posted 01 February 2008 - 06:37 PM
Thanks to Caluadan for the Sig
#2
Posted 01 February 2008 - 06:58 PM
#4
Posted 01 February 2008 - 08:44 PM
#5
Posted 01 February 2008 - 08:45 PM
also i would like to note that hands modeled like that cause troubles on anims because the weapons have tendency to fly out of them. but it isnt big problem cause you dont look on units from that short distance ingame anyways.
#7
Posted 02 February 2008 - 09:07 AM
also i would like to note that hands modeled like that cause troubles on anims because the weapons have tendency to fly out of them. but it isnt big problem cause you dont look on units from that short distance ingame anyways.
yes i just recently found this out, the wrist tend to fly out of the arms.
i would if i knew of a decent image hosting site as imageshack takes ages to load karge images.One suggestion would be to make your images higher quality. They are less than 15 kb each. You should make them 100 at least. Also, brighten up the image with the weapons. It's hard to see what they are.
Thanks to Caluadan for the Sig
#8
Posted 02 February 2008 - 09:56 AM
My current projects: Wars of The East, Project Siege
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99% Fat Free.
#11
Posted 02 February 2008 - 11:04 AM
No fuel left for the pilgrims
#12
Posted 02 February 2008 - 11:09 AM
Thanks to Caluadan for the Sig
#13
Posted 02 February 2008 - 12:10 PM
My current projects: Wars of The East, Project Siege
--------------------------------------
99% Fat Free.
#16
Posted 06 February 2008 - 04:34 PM
Thanks to Caluadan for the Sig
#17
Posted 06 February 2008 - 05:16 PM
No fuel left for the pilgrims
#18
Posted 06 February 2008 - 05:22 PM
And yeah, I was referring to the two new hobbits mods that are seen around here... one by smartdude-something, and another by... guess who
So I mean't "watch out for requests to be a modelers\skinner for these mods"
The 4th Age version 0.8 has been released: Link
#19
Posted 06 February 2008 - 05:27 PM
Thanks to Caluadan for the Sig
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