I wanna create a FX. In the FX the Texture should fall like down like arrowvolley but not as the same height like arrowvolley. I don´t know how to begin creating this animation cuz no FX still look like I wanna to have mine. Nearly Industry looks like this. But it should be like Autumn, a Radius where leafs should slowly fall down.
I tried a bit with the Industry FX, but there the FX is wrong wy round, instead of falling down the FX is risen and sooo extremely fast although I edited the Speed of the FX... I don´t know what to do.
: Moreover, could u explain me what is the BURST COUNT?
ThX
COde of my FX now:
FXParticleSystem LeafFall System Priority = VERY_LOW_OR_ABOVE ParticleName = exleaf01.tga ;PerParticleAttachedSystem = IndustrySlave Lifetime = 5 10;15 15 SystemLifetime = 5400 SortLevel = 1 Size = 10 50;50 50 BurstCount = 1 1 IsEmitAboveGroundOnly = Yes End Color = DefaultColor Color1 = R:0 G:50 B:0 22 Color2 = R:13 G:70 B:2 10 End Alpha = DefaultAlpha Alpha2 = 0.25 0.5 20 Alpha3 = -0.25 0 150 End Update = DefaultUpdate SizeRate = -10 -5;-10 -5 SizeRateDamping = 0.85 0.9;0.85 0.9 AngleZ = -15 15 AngularRateZ = -0.1 0.1 AngularDamping = 1 1 AngularDampingXY = 1 1 End Physics = DefaultPhysics Gravity = 0.5 VelocityDamping = 0.2 0.3;VelocityDamping = 1 1 End EmissionVelocity = OutwardEmissionVelocity Speed = -0.1 -0.2;-2 -2 End EmissionVolume = CylinderEmissionVolume IsHollow = Yes Radius = 80 End Draw = DefaultDraw End End
Edited by TroDuS, 02 February 2008 - 02:47 PM.