Jump to content



  • Please log in to reply
20 replies to this topic

#21 Kwen



  • T3A Staff
  • 4,865 posts
  • Location:Korea I wish
  • Projects:It'sa secreeet
  •  T3A's First N00b
  • Division:BFME
  • Job:T3A Expert
  • Donated

Posted 18 August 2014 - 05:08 AM

I was originally going to have the Royal Guards serving two separate roles, one toggling cavalry for ranged and melee for basically an all-in-one uber form of Rohirrim, and the infantry form would be reserved for base defenses or Hero bodyguards. Alas I never got the cavalry toggle working properly, so I left it out. But so as not to ignore having the units in the mod at all I left the infantry form in as a conventional unit that can be used any way.

                           https://www.twitch.tv/vileartist - Yes shameless self-promotion


                            "Old modders never die, they just fade away" ~ Hostile

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users