Jump to content


Universe at War MOD Tool Rundown

  • Please log in to reply
1 reply to this topic

#1 Duke


    Doctor Doctor!

  • Members
  • 420 posts
  • Location:New Zealand

Posted 01 March 2008 - 01:38 AM

With the release of Patch 2 which will enable us to begin modding UAW properly - Petroglyph has put together a selection of BETA Mod Tools that will be included in the release. These arn't publicly available but here at Petrolution we managed to get our hands on them and Kelathin has written up a bit of an introduction to them.

...Overall, the modding future for Universe at War looks fairly bright. The main dampeners on the modding community so far have been Live restrictions. Universe at War Patch 2 is suppose to enable an override folder that will allow modders to create mods without messing up Universe at War. The new tools show Petroglyph was listening to the Empire at War modder community input and their frustrations on alamo 1.0 engine limits. While the Toolkit may not be a full blown SDK; the alamo engine has become far more moddable thanks to Petroglyph's toolkit.

Check out the full article Here!

#2 lycan


    title available

  • Banned
  • 553 posts
  • Projects:HP Mod
  •  Im just a guy around these forums

Posted 01 March 2008 - 02:54 PM

great :thumbsdownsmiley:

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users