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Universe at War Expanded Edition Official Discussion Thread


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#21 CanadaMan7

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Posted 14 March 2008 - 01:12 AM

Can the maveriks actually attack or can they only airstrike?

#22 Duke

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Posted 14 March 2008 - 06:35 AM

Fantastic! You're really making progress here :grin:

#23 (2142)Gen.Reaper

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Posted 14 March 2008 - 04:44 PM

In the Offical Release will the humans be a seperate faction or will it replace the Novus?

#24 (2142)Gen.Reaper

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Posted 14 March 2008 - 04:50 PM

In the Offical Public Release will the humans be a seperate faction or will it replace the Novus?



Sorry for the double post,For some reason I said edit instead it posted a entirely new post

Edited by (2142)Gen.Reaper, 14 March 2008 - 04:52 PM.


#25 lycan

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Posted 14 March 2008 - 05:57 PM

i hope that the humans can be a standalone faction in the final release. For now they are Novus.

For balance issues i am only given the Jets a air strike because they remind me alot from the F-15/16 planes that do the bombings in afghanistan and also there is a copter thats powerful so for balance issues only ability

#26 klonan

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Posted 14 March 2008 - 08:47 PM

beta tester here, oh and i think i know how do get humans as a seperate race

#27 lycan

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Posted 14 March 2008 - 08:50 PM

i tried the other way and it does not work.

I approach beta testers sorry. The beta testing was released today to the 2 who know who they are they should of got pm's.

If you show more interest i will approach you when the next testing comes and yes when your a beta tester you stay as one.

Edited by lycan, 14 March 2008 - 08:53 PM.


#28 klonan

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Posted 14 March 2008 - 09:17 PM

what was your other way, because i just got it working but if you think your way is better than fine.

#29 lycan

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Posted 14 March 2008 - 09:23 PM

really? show me a screenshot i tried everyway i could.

Could you play as them in skirmish i could in global but not skirmish.

#30 klonan

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Posted 14 March 2008 - 09:37 PM

no, i don't think you would be interested, i might make my own mod of it.

#31 lycan

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Posted 14 March 2008 - 09:39 PM

well then i presume you could only get them to work in global and not yet in skirmish like i did. Or you are working on trying to get it done but until proof that is what i think but i could be wrong.

Edited by lycan, 14 March 2008 - 09:39 PM.


#32 klonan

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Posted 14 March 2008 - 09:45 PM

no, i decompiled skirmish setup.lua, changed the races listed, added military as one, and activated them by changing a load of stuff

#33 lycan

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Posted 14 March 2008 - 09:49 PM

:O ok how did u decompile the lua? anyway i have gone to far to turn back i might someelse day.

#34 klonan

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Posted 14 March 2008 - 09:53 PM

i used a tutorial downloaded from some site but forgot the sites name

#35 lycan

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Posted 14 March 2008 - 09:55 PM

pfff fine you shut my gob :O.

#36 lycan

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Posted 19 March 2008 - 06:43 PM

Here is a big update.

There is alot of new reskins that are really well done by eldarion25.

Camera zoom has been increased by 50% and zoomed out by 60%. Now its like the best camera you would like and no lag.
Thats about it go look at the image section for about 30 new images.

#37 klonan

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Posted 09 April 2008 - 09:06 PM

hey, lycan. send me the beta testing link when you can, thanks

#38 lycan

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Posted 11 April 2008 - 11:57 PM

Sent you a pm.

#39 Guest_Sidra_*

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Posted 14 May 2008 - 06:45 AM

Strange ... when I tried to get jets to do an airstrike in the mod, they don't do anything... so they're basically very expensive scouts with an armor made of some kind of cardboard.
Neither do marines throw grenades/capture.
Strangely, it seems to be that hummvees and tanks only cost 1 population, while riflemen and missile soldiers cost 2 and 6 respectively.
Furthermore, hummvees are deadly against masari due to the fact that they can simply RUN OVER infantry.

If there's a fix to this, it'll be good to know.

Oh well. Then again, this is a beta, and made without the final mod tools, so its still pretty damn good.

#40 lycan

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Posted 14 May 2008 - 09:18 PM

hi, thanks man i'll fix these tonight ;).




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