Universe at War Expanded Edition Official Discussion Thread
Posted 14 March 2008 - 01:12 AM
Posted 14 March 2008 - 04:44 PM
Posted 14 March 2008 - 04:50 PM
Sorry for the double post,For some reason I said edit instead it posted a entirely new post
Edited by (2142)Gen.Reaper, 14 March 2008 - 04:52 PM.
Posted 14 March 2008 - 05:57 PM
For balance issues i am only given the Jets a air strike because they remind me alot from the F-15/16 planes that do the bombings in afghanistan and also there is a copter thats powerful so for balance issues only ability
Posted 14 March 2008 - 08:47 PM
Posted 14 March 2008 - 08:50 PM
I approach beta testers sorry. The beta testing was released today to the 2 who know who they are they should of got pm's.
If you show more interest i will approach you when the next testing comes and yes when your a beta tester you stay as one.
Edited by lycan, 14 March 2008 - 08:53 PM.
Posted 14 March 2008 - 09:17 PM
Posted 14 March 2008 - 09:23 PM
Could you play as them in skirmish i could in global but not skirmish.
Posted 14 March 2008 - 09:37 PM
Posted 14 March 2008 - 09:39 PM
Edited by lycan, 14 March 2008 - 09:39 PM.
Posted 14 March 2008 - 09:45 PM
Posted 14 March 2008 - 09:49 PM
Posted 14 March 2008 - 09:53 PM
Posted 19 March 2008 - 06:43 PM
There is alot of new reskins that are really well done by eldarion25.
Camera zoom has been increased by 50% and zoomed out by 60%. Now its like the best camera you would like and no lag.
Thats about it go look at the image section for about 30 new images.
Posted 09 April 2008 - 09:06 PM
Posted 14 May 2008 - 06:45 AM
Neither do marines throw grenades/capture.
Strangely, it seems to be that hummvees and tanks only cost 1 population, while riflemen and missile soldiers cost 2 and 6 respectively.
Furthermore, hummvees are deadly against masari due to the fact that they can simply RUN OVER infantry.
If there's a fix to this, it'll be good to know.
Oh well. Then again, this is a beta, and made without the final mod tools, so its still pretty damn good.
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