Capulin Reporting for Duty
#1
Posted 09 March 2008 - 09:24 PM
Hope to hear from you soon.
#3
Posted 10 March 2008 - 12:59 AM
Dawn of War Advanced AI Headquarters
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#4
Posted 10 March 2008 - 01:40 AM
Thats 3 beta testers! See what happens when a commercial expansion release has lackluster AI - they flock to us for redemption and guaranteed ownage from the cpu man! Har har
Only three? Wow, things change over time indeed, we were something like eight or nine testers back in the DC days. If the non-active testers of the previous testers team did not show any signs of life/interest for SS then I guess that having three or four testers wouldn't hurt anything.
#5
Posted 10 March 2008 - 01:42 AM
Dawn of War Advanced AI Headquarters
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#6
Posted 10 March 2008 - 01:50 AM
#7
Posted 10 March 2008 - 01:56 AM
One thing I forgot: DE AI likes to make more than enough infantry, vehicle, and sometimes tech buildings like the Wych Arena. Its because the AI thinks the building isn't finished yet or even built and sometimes to proceed to make more of the same thus spamming em. I've seen 4-5 of the vehicle building at worst so the core builder code will need a tweak for this. The Vanilla DC AI does this much worse though :(
Dawn of War Advanced AI Headquarters
Latest DoW Advanced AI Download!
#8
Posted 10 March 2008 - 01:59 AM
Waiting on both Arkhan and Larkin to take a look.. I worked for 10+ hours to get it out and was more than satisfied. I outlined everything that should be addressed.
One thing I forgot: DE AI likes to make more than enough infantry, vehicle, and sometimes tech buildings like the Wych Arena. Its because the AI thinks the building isn't finished yet or even built and sometimes to proceed to make more of the same thus spamming em. I've seen 4-5 of the vehicle building at worst so the core builder code will need a tweak for this. The Vanilla DC AI does this much worse though :(
Ok thanks for the information. While you're at it thudo, perhaps posting all of your observations could help the testers not to prepare a report that takes three hours to make about something that you already knew about, if you want that is. In other words, all of the known bugs under the current build.
#9
Posted 10 March 2008 - 03:05 AM
Edited by Capulin, 10 March 2008 - 03:10 AM.
#10
Posted 10 March 2008 - 03:08 AM
Dawn of War Advanced AI Headquarters
Latest DoW Advanced AI Download!
#11
Posted 10 March 2008 - 03:33 AM
I just got Soulstorm today and I have to say that I have once again been disappointed by the "stock" AI players. Should've figured they wouldn't change very much going from DC to SS, since you're doing such a great job, why bother? :D It also looks like it has about a splinter fleet's worth of bugs in the game proper, but that doesn't bother me. We can fix it even if Relic won't, right?
#12
Posted 10 March 2008 - 03:36 AM
Dawn of War Advanced AI Headquarters
Latest DoW Advanced AI Download!
#14
Posted 11 March 2008 - 07:48 AM
I don't like online playing (it's addictive and interfered with my social life), and the original AI for DC just wasn't up for any sort of challenge. I really liked your DC AI, it was fun to play against.
I'm sure the SS one will be just as good, and if I can help it getting done faster (and even get to play it before release ), that sounds like a sweet deal
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