Edited by m3rc1l3ss, 19 March 2008 - 03:55 AM.
Missions
#1
Posted 19 March 2008 - 01:27 AM
#2
Posted 19 March 2008 - 09:06 PM
but thats a very very very long time away so dont get excited ;P
#3
Posted 20 March 2008 - 03:28 AM
#4
Posted 20 March 2008 - 10:21 AM
Its nice to know that they will return. I guess the real question is will the campaign be all new or will it be a modification of the original campaign? And also will there be a generals challenge in the final?
I hope to include new missions and a general's challenge... but this is all a very very long way away.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#5
Posted 27 March 2008 - 07:26 PM
#6
Posted 28 March 2008 - 06:15 PM
what is additional science? i try to find it what is but i don't know can anyone tell me please? thanks
It depends. "Additional Science" referes to any "science" in the game. Sciences are like upgrades, but they can be tied to different events, such as building a structure, buying a general's power, or even researching an upgrade. Unfortunatly its not possible to specify WHICH science is required.
On most units that require a science I try and include a "unlocked by:" line
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
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