Bulwark-Class Battlecruiser
#1
Posted 24 March 2008 - 06:35 AM
It's just...it's fairly plain looking and it's guns are all the same...rapid-fire single turbolasers/turboions.
I mean we already speculated the amount of weapons it has, why not specify more, maybe vary it, say have some be double turbolasers/turboions, and some quad perhaps. In addition perhaps some missile launchers, and some more detail to the Bulwark's design, perhaps?
#3
Posted 24 March 2008 - 05:21 PM
Apparently Star Wars: Rebellion.
http://starwars.wiki..._...lion_(game)
Edited by Kacen, 24 March 2008 - 05:23 PM.
#4
Posted 25 March 2008 - 07:28 PM
I think he posted screens of it somewhere, I'll see if I can find them.
#9
Posted 29 March 2008 - 10:06 PM
#11
Posted 01 April 2008 - 03:14 AM
Or so that's my take on it.
It is definitely not meant to take on an Executor- or Sovereign-class, though. Don't even kid yourself. The Rebel scum have no ship class that can take either of those.
Edited by Tropical Bob, 01 April 2008 - 03:15 AM.
#13
Posted 02 April 2008 - 01:11 AM
#14
Posted 02 April 2008 - 01:38 AM
They were built to take on SSDs? I thought that was the Viscount. Still, we can't change the weapons. And plus, why would we want to? It seems to work just fine.
Well, that's the point. It's hardly canonical, as we ever have one source for them. SW Rebellion. Look at it's stats in game - they are almost exactly as strong as Executor. So basicly their only apperance is:
-"Hey, we need something for this game, for balance reason."
-"We're on Skywalker Ranch, so let's see through the window for inspiration."
-"Dog?"
-"No!"
-"Tree...?"
-"No"
-"Bull?"
-"Hmmm. No! I have an idea! Bulwark!"
...and just give it the same stats..."
SW world developed greatly since then (1998), yet Bulwark are still ignored. Which is a pity, since now Galactic Civil War starts to remind Human-Mon Calamari War :( We could use some forgotten human units like Bulwarks, Bulk Cruisers, Dreadnoughts (both modified and unmodified) and frigates with more personality. Not mentioning other races... Any Sullustan designes? Genosians had some of their own units, after all.
#16
Posted 02 April 2008 - 03:59 AM
I said that the Rebel scum (I am completely pro-Imperial, so no I won't ) have no ship classes...Meaning capitals.I was suspicious myself. Still, will you stop calling them rebel scum? And the rebels do have somthing capable of taking down SSDs. X-wings. (Read Bacta War if you don't believe me)
Not only were those classes commissioned at the end of the conflict with the Imperial Remnant, only the Viscount-class can actually be rated to counter an Executor-/Sovereign-class.But Tropical Bob, the rebels do have a couple of ships to counter Executors and Sovereigns: The Viscount-class Star Defender and the Mediator-class cruiser, and a relatively obscure design: the Strident-class Star Defender.
- Viscount-class Star Defender: First commissioned in 25 ABY; designed to engage the most powerful ships in the Imperial Starfleet, but instead saw action against the Yuuzhan Vong.
- Mediator-class Battle Cruiser: somewhere between 1.6-8.5 km long, weapon complement unknown; introduced sometime before the Yuuzhan Vong war, but first seen in the Osarian-Rhommamool conflict; not exactly a match for an Executor-class, let alone Sovereign-class with the superlaser.
- Strident-class Star Defender: Unknown length, weapons complement; apparently in service for the Battle of Fondor in 25 ABY; part of the late-coming large warship construction ideal (After the Black Fleet Crisis, which ended in 17 ABY); likely commisioned between 20-25 ABY.
Edited by Tropical Bob, 02 April 2008 - 04:00 AM.
#17
Posted 02 April 2008 - 07:07 PM
#18 Guest_Shadow-Dragon_*
Posted 02 April 2008 - 07:32 PM
Yes, but the Pride of Yevetha was probably going by Bacta Wars stats. And an A-wing's Novalex Engines can do alot of damage, take when Vergere smashed one into Ebaq-9! However, all it really did was delay navigation officers from reaching the secondary bridge fast enough to change course. And so it hit the Death Star.You are probably correct in that it was meant to counter the Rebellion Executor. Still, we have the Republic-class Battleship in game, which didn't come until about 14 BBY. I agree with the comment about the Human-Mon Cal war, but the Executor was not invincible. The Pride of the Yevetha was outgunned by two New Republic fleets, and it had numerous Star Destroyers and Thrustships with it. And the Executor itself was lost when an A-wing hit its bridge.
#19
Posted 02 April 2008 - 09:24 PM
Yes, but the Pride of Yevetha was probably going by Bacta Wars stats. And an A-wing's Novalex Engines can do alot of damage, take when Vergere smashed one into Ebaq-9! However, all it really did was delay navigation officers from reaching the secondary bridge fast enough to change course. And so it hit the Death Star.You are probably correct in that it was meant to counter the Rebellion Executor. Still, we have the Republic-class Battleship in game, which didn't come until about 14 BBY. I agree with the comment about the Human-Mon Cal war, but the Executor was not invincible. The Pride of the Yevetha was outgunned by two New Republic fleets, and it had numerous Star Destroyers and Thrustships with it. And the Executor itself was lost when an A-wing hit its bridge.
True, however, we can't say that the Pride of the Yevetha was non-canon, despite spotty stats. And despite what you say, that was how the Executor was lost. And why was it headed for the Death Star, anyway?
#20
Posted 02 April 2008 - 09:49 PM
"Welcome to the jolly old death star."
"Vader gets the plesure of killing someone while we get to stay among the living. Private Perkins overhere has been stranged over 30 times haven't you Perkins." "Good man."
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