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AI & Factory styles


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#1 AprilWar

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Posted 29 March 2008 - 08:46 AM

You must specify plane by ParaDropPlane tag. Supported only Airсraft types.
Unlike previous ones, unit will be dropped near building. (Related tags: ParadropRadius= in [General] section)
Exit path is not supported by this logic.
AI don't support this logic also.
If plane was destroyed, no money returns to player.


It Works :thumbsupsmiley: . The AI just used the Dropship Bay to build more tanks. (and get 2 superweapons... maybe thats why?)
But take a look. Obviously the Yellow GDI is the AI

AIWorks2.PNG

The Dropship lands, drop the vehicle [with parachute] & then leaves.
Like 10 After dropping that Disruptor, the GDI AI selected all disruptors and started to rush enemy.
(Including the one being parachuted!)

Edited by AprilWar, 29 March 2008 - 08:46 AM.

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#2 VK

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Posted 01 April 2008 - 07:32 PM

funny isn't it?

I have some problems when I develop it.
My site here: http://www.vk.cncguild.net - RP / NP / ETS / TOOLS.
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#3 FallenDwarf

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Posted 01 April 2008 - 07:34 PM

prehaps a change in documention?
(offtopic, VK did you got my PM)
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