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#1 lycan

lycan

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  •  Im just a guy around these forums

Posted 03 April 2008 - 04:44 PM

Universe at War Expanded Edition Mod Announcement

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Hello guys, today school ended its term so i can now work harder on the mod than the last couple of weeks. I am looking for people willing to do jobs (not beta testing). I am currently looking for these positions

  • Moddler
  • Coder (back up)
  • Community Manager

Moddler

We are in need of making 3 new units and 2 new structures (sniper, machine gunners, military hero, Command Center and a bomb site)

Coder

Someone that can help me code in the new units and structures and campaign because i will be busy since exams are on the horizon.

Community Manager

Everyone knows i am fed up with always going to about 5 different forums to post the exact same post and pictures just like the last so i would like to hire a reliable and trustworthy community manager that can do this for me. I would really like someone to do this.

For the application please fill out this

Username:
Position Wanted:
Why do you want this position:
Why do you like this mod (don't say because it just adds humans):
Previous Works please show:
Any other comments:

Please send this by personal message or by contacting me through moddb.

Thank you,

Lycan Posted Image

Edited by lycan, 03 April 2008 - 05:06 PM.


#2 Grizzlez

Grizzlez

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  • Project Team
  • 667 posts
  • Location:England
  •  Coder/ini/FX writer, Skinner

Posted 03 April 2008 - 07:17 PM

I'd be glad to help with what I can. Let me know what you need.
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#3 lycan

lycan

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Posted 03 April 2008 - 07:21 PM

Community Manager :sad: as we talked on msn.

Edited by lycan, 03 April 2008 - 07:22 PM.


#4 Guess Who

Guess Who

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  • Project Team
  • 969 posts
  • Location:Australia, Sydney
  • Projects:Wars of The East, Project Siege
  •  2d Artist, Modeller, Skinner, Binder, Basic Coder, Learning Animating, mapping, fx coding.

Posted 04 April 2008 - 05:40 AM

I guess i could help with modelling if you can send a model from uaw so i can see what details and pollys it needs and the format.
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My current projects: Wars of The East, Project Siege
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99% Fat Free.

#5 lycan

lycan

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Posted 04 April 2008 - 09:55 AM

You can only model with max 3ds which cost's about $1000 i think.

#6 Eldarion25

Eldarion25

    American and Proud

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  • Location:Central USA
  • Projects:Universe At War: Expanded Edition (skinner and Mod Leader)
  •  Mod Leader for Universe At War: Expanded Edition, member of Istari Productions, and Moderator of Petroglyph section of Geeky Gamers

Posted 06 April 2008 - 03:13 AM

I think he has 3ds Max, but he'll still need to find the .alo inverter to change the models to be 3ds Max compatiable
Mod Leader for the Universe at War: Expanded Edition mod, member of Istari Productions, and Moderator of the Petroglyph section of Geeky Gamers

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^Thanks to Ark for this great sig
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#7 Duke

Duke

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  • 420 posts
  • Location:New Zealand

Posted 23 April 2008 - 08:31 PM

Sorry I know this is pretty late but still.

There isn't a model convertor released currently. So you'll have to just model it from scratch :)

#8 lycan

lycan

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Posted 24 April 2008 - 10:12 AM

I doubt the mod tools will be released soon though. :(




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