Can anyone upload skirmish scripts with hard AI ?
AI for ZH
Started by Un_Nem, Apr 03 2008 11:16 PM
4 replies to this topic
#1
Posted 03 April 2008 - 11:16 PM
#2
Posted 15 April 2008 - 07:35 PM
Project Perfect Mod
Command & Conquer Mods, Mods Support, Public Researchs, Map Archives, Tutorials, Tools, A Friendly Community and much more. Check it out now!
Command & Conquer Mods, Mods Support, Public Researchs, Map Archives, Tutorials, Tools, A Friendly Community and much more. Check it out now!
#3
Posted 25 June 2008 - 11:30 AM
Check out some of them at SDI:
http://sdi.cncguild....loads/downloads
There it says "Unfortunately, we have no clue on what some of these items really do." Here's what i know:
- Akkrand AI v1.15 (516kb) - i don't know about this
- 2Boss Map (2.71kb) - don't know either
- Debug Window DLL (305kb) - page 77 of CCG world builder manual refers to a script debugger, could this be it?
- DeeZire World Builder Tweaks (3.91mb) - see:
http://www.deezire.n....html#post58016
http://www.deezire.n...hp?do=file&id=3
I think it is a tweaked version of generals (not ZH) worldbuilder
- PowerEdit (INI Editor) (128kb) - haven't tried this, probably similar to TibEd2
- SkirmishScripts.scb (210kb) - this controls what each faction does in skirmish games, for instructions on how to import it to worldbuilder, see:
http://www.cncmaps.c...h...t&p=1462398
- World Builder Manual (611kb) - essential reading for any CCG / ZH map makers
- PowerEdit (ZH version) (139kb) - haven't tried this
- No Silence SkirmishScripts.scb (209kb) - probably a tweaked version of SkirmishScripts.scb
Edited by beng, 25 June 2008 - 11:30 AM.
#4
Posted 04 April 2009 - 09:36 AM
WARNING: DO NOT INSTALL AKKRAND AI
It will mess up your mod and it cannot be uninstalled.
Instead of distributig his mod as a BIG file, he used an EXE installer which extracts a bunch of SCB and Data\INI files which will overwrite the existing ones in your ZH game directory.
I just lost months of work on my mod because it overwrote my ini files! And there is no way to uninstall it, and it does not make backups of the files it overwrites. You can't even get back the original SCB files without reinstalling the game from CD!
It will mess up your mod and it cannot be uninstalled.
Instead of distributig his mod as a BIG file, he used an EXE installer which extracts a bunch of SCB and Data\INI files which will overwrite the existing ones in your ZH game directory.
I just lost months of work on my mod because it overwrote my ini files! And there is no way to uninstall it, and it does not make backups of the files it overwrites. You can't even get back the original SCB files without reinstalling the game from CD!
#5
Posted 23 July 2009 - 05:49 AM
Actually I can, if there's anyone interested, post here. ( No Trolling )
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