1. DE hellion strategy3 is fail. They build the first hellion squad just as they also tech to T2 (minute 6+). Much too late as they have to fight all T1 with just mandrakes and archon.
2. DE tend to attack with insufficient army as Zenoth already mentioned, sometimes only with archon. If this is harass it is deadly as harassing farseer + army just with archon will lead to his death.
3. DE enemies have problems with harassing invisible mandrakes. Is it possible to force early detectors in case your enemy has invisible T1 squads ?. Mandrakes were dealing damage to gathering eldar army for a long time. Eldars didn't retreat, they just did not know what hit them and accepted the damage.
4. Is it possible that the 'AI will attack sooner' change is backfiring ?
5. Sad that CompassMove() is disabled. Now jumping squads like warp spiders get killed in CC as they won't warp to retreat.
Edited by LarkinVB, 06 April 2008 - 10:30 AM.