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Ed's Oddities!


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#1 Ed Of The 3rd Kind

Ed Of The 3rd Kind

    Edward Fitzgerald

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Posted 19 April 2008 - 12:56 PM

Hi ya,
Here's a new model I've just been working on, another unit for my BFME2, once I get them ingame i usually lose interest, here's an old character from a game I played as a child, well worth checking out... the games called Oddworld Inhabitants and the character is Abe, official site www.oddworld.com

and now for abe

Edited by Ed Of The 3rd Kind, 12 February 2009 - 04:41 PM.

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#2 ambershee

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Posted 19 April 2008 - 08:35 PM

Oddworld Inhabitants is the company - they used to make games, but have since moved on. Citizen Siege is their current project.

Abe's Oddysey was their first - I'm playing through it now as it happens. That's a pretty good mesh. Not sure what kind of a home it has in BfME 2..

#3 Ed Of The 3rd Kind

Ed Of The 3rd Kind

    Edward Fitzgerald

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Posted 20 April 2008 - 12:49 AM

Oddworld Inhabitants is the company - they used to make games, but have since moved on. Citizen Siege is their current project.

Abe's Oddysey was their first - I'm playing through it now as it happens. That's a pretty good mesh. Not sure what kind of a home it has in BfME 2..


Well I'm continually making models to put into the BFME2 game, just experimenting really, once I find something I actually feel comfortable doing then I'll make an all out mod with the characters. I loved Abe's Oddysey, I played it on PS1 and it's one of the few games I keep coming back and thinking about every now and again, it's originality was so inspiring, there's never been anything like it since, not sure I'm gonna like citizen siege seeing it's a step away from the Oddworld Universe

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#4 Ed Of The 3rd Kind

Ed Of The 3rd Kind

    Edward Fitzgerald

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Posted 26 April 2008 - 02:29 PM

Here's a new model (radaghast) that I'm currently working on, unskinned as of yet but I'm working on it, did this one really quickly today as was inspired by some pics...

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#5 Kwen

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Posted 26 April 2008 - 04:14 PM

arms seem a wee bit long in porportion to his body, but great :)

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#6 Lauri

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Posted 26 April 2008 - 10:20 PM

one the first pic the arms look good, but on the second one it looks like orc arms.. :)
looks great though, good job

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#7 Ed Of The 3rd Kind

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Posted 27 April 2008 - 06:43 AM

Thanks,
Was a bit iffy about the arms all right, I think I made the body a bit under sized, the head seems very elongated to me, I should've prob based it off an existing character to get the prop's right but am going to skin this one today and see how it goes.

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#8 Ed Of The 3rd Kind

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    Edward Fitzgerald

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Posted 27 April 2008 - 08:48 AM

Ok so just finished put on the face and hair texture, robbed from some random internet pic and here we are.... as you can see I'm having problems again with the clothing textures which is always so annoying considering I love model making....

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#9 Ed Of The 3rd Kind

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    Edward Fitzgerald

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Posted 27 April 2008 - 09:57 AM

Righteo - here we are, the finished product, textured (copy and pasted more like) and everything, I'll set about animating now and try and have at least 1 basic anim up this evening

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#10 Shikari

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Posted 27 April 2008 - 10:07 AM

This is looking pretty nice. Keep up the good work, looking forward to seeing your anims :)

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#11 Ed Of The 3rd Kind

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    Edward Fitzgerald

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Posted 27 April 2008 - 10:11 AM

Thanks, skinning aint my strong point whatsoever and I just recently discovered the cut tool in 3ds max which makes this modelling stuff a whole lot easier.... :)

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#12 Allathar

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Posted 27 April 2008 - 10:38 AM

Looks nice, are you making your own animations for him or use existing ones?
It has been reported that some victims of rape, during the act, would retreat into a fantasy world from which they could not WAKE UP. In this catatonic state, the victim lived in a world just like their normal one, except they weren't being raped. The only way that they realized they needed to WAKE UP was a note they found in their fantasy world. It would tell them about their condition, and tell them to WAKE UP. Even then, it would often take months until they were ready to discard their fantasy world and PLEASE WAKE UP

#13 Ed Of The 3rd Kind

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    Edward Fitzgerald

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Posted 27 April 2008 - 10:47 AM

Looks nice, are you making your own animations for him or use existing ones?


I'm going to make my own, if I bind him to a currently exisiting skeleton he will most likely end up looking warped, anytime I bind models to pre-made skeletons they always end up looking deformed or some bit weird. I'm going to take a break for a few hours now, have been tinkering with my model between coffees since 7am... its now 11.44am and my eyeballs have officially dried up into raisins :) , otherwise I'd happily keep going.

Edited by Ed Of The 3rd Kind, 27 April 2008 - 10:50 AM.

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#14 Ed Of The 3rd Kind

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    Edward Fitzgerald

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Posted 27 April 2008 - 01:56 PM

Here's the first simple animation, running, haven't done any complex anims yet but I might have one done for tomorrow, depending - thanks very much for all the comments and compliments, its great to hear your feedback. For some reason the avi to gif converters running this fairly slowly but the actual animation is at 30fps in Max and runs quite normally so I think there must be an issue with the conversion.

Edited by Ed Of The 3rd Kind, 27 April 2008 - 01:58 PM.

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#15 Devon

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Posted 27 April 2008 - 02:51 PM

I love his face, and nice model/anim! Keep it up!

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#16 Ed Of The 3rd Kind

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    Edward Fitzgerald

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Posted 27 April 2008 - 03:02 PM

I love his face, and nice model/anim! Keep it up!


Thank you much. I have to look up the ini's and find out the basic anims for a unit now to find out where to go from here.

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#17 Devon

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Posted 27 April 2008 - 03:08 PM

Well, theres idle, attack order move (or whatever its called), various attack anims, spell anims...that's all I can remember off the top of my head really :blink:

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#18 Ed Of The 3rd Kind

Ed Of The 3rd Kind

    Edward Fitzgerald

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Posted 27 April 2008 - 03:16 PM

Well, theres idle, attack order move (or whatever its called), various attack anims, spell anims...that's all I can remember off the top of my head really :blink:



cool cool, thanks, any suggestion as to what kind of weapon he should have, not sure about give him a sword and then there's the question of will he look lame if he just has his staff without a weapon, just discovered also some of my joints are messed up so have to do them again, watch this space, I'm super in the zone today.... usually i make a model and get bored of it but Radagast is something I've been wanting to do for ages....so am determined to do as good a job as I can. thanks for the input by the way!

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#19 Devon

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Posted 27 April 2008 - 03:19 PM

Uh...well, I'm pretty sure he never really had a weapon...so maybe he could just use some minor magic attacks? Though that doesn't really fit....hmmmm. A club or mace would be interesting....but I don't think it would really work :blink:


Although...it might be interesting to give him a bow. I don't think anyone's ever done that before. Just a thought.

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#20 Ed Of The 3rd Kind

Ed Of The 3rd Kind

    Edward Fitzgerald

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Posted 27 April 2008 - 03:24 PM

Uh...well, I'm pretty sure he never really had a weapon...so maybe he could just use some minor magic attacks? Though that doesn't really fit....hmmmm. A club or mace would be interesting....but I don't think it would really work :blink:


Although...it might be interesting to give him a bow. I don't think anyone's ever done that before. Just a thought.


I was think something along the lines of a weak repulsor force attack, something along the lines of Galadriel, without a weapon its hard to imagine a fighting style, I mean I could do something with his staff but I don't want him to end up looking like the old chinese guy in Karate Kid. A club would be hilarious, nobody would buy it, a bow and arrow seems more like it but again an old man and his arrow seems weird, he's an animal lover so it's hard to imagine him with any weapon, maybe he can summon a stampeding herd of PETA/ Greenpeace members.... Radagast - middle-earths first hippy

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