From the readme changelist:
Redid(undid) MOTW civillian structure system. The AI can now build resource and upgrade structures normally. HOWEVER, the Market has been disabled in this release due to the extensive retooling of the building lists and in anticipation of the upcoming science system.
Gorkil and Drogoth added temporarily to Angmar heroes as placeholders until next release.
Various small balancing done amongst the factions, fixed numerous tooltip inconsistencies.
Siege weapons are now more effective against infantry as opposed to unrealistically ineffective.
All resource buildings now increase CP by 100 rather than 50.
Ring Heroes no longer visible on radial menu when you don't have the ring.
Bugs not fixed: Rhun barracks damaged models, Gondor Spearmen uvmaps, Galadhrim warriors stance and arrow bug, flying Dwarven citadel. I very recently managed to open and repair the Galadhrim arrow problem, so all these model issues should be completely resolved for next release.
Nothing earth-shatteringly special, but all major additions were being reserved for 4.0. The huge bugs like load/save and that pain in the ass where you have to click everywhere to target the enemy are still there, and I'm starting to think they really can't be undone, but more time will be spent perfecting Wote alongside all the new content for the next release. Try not to be too dissapointed with this update.
ImPoRtAnT nOtE: Since I don't have the game installed to the default path I couldn't change the path in the shortcut, you have to add a little 2 in there to update the referenced big file.
Edited by Rob38, 03 July 2009 - 07:52 PM.