Heavy Shock Trooper
Posted 06 May 2008 - 05:04 PM
And why would I release something thats incomplete, "Ok everyone here is 72 out of the 886 frames needed for this infantry, HAVE FUN!"
But dont trip, im working on it, you'll have it before you die, hopefully.
I dont even have Red alert 2 Installed on my computer
Posted 06 May 2008 - 05:36 PM
I meant all that old finished infantry BTW. And I was joking.
Posted 07 May 2008 - 03:44 AM
Posted 07 May 2008 - 06:22 AM
a armored brute with a rocket launcher arm again just something to experiment in the future
Posted 07 May 2008 - 08:12 AM
This inf is looking pwnsome so far...however this particular anim just doesn't look right. I can see what you're trying to do but the gun shouldn't bend
Great stuff tho loving the charge-up of the gun and general quality of the detail
Posted 07 May 2008 - 08:24 AM
I've been working on my music much more then my graphics for a long time now, but sometimes I get ideas for graphics, and I'll make something new..
If you guys could tell, alot of parts on the frames are redone by hand, thats one reason why its been going kinda slow.
Trial and error is a great way to learn something, I must say.
Posted 30 July 2008 - 01:02 AM
Just letting everyone know;
I've got a lot going on it my life right now, its hard to keep updated with games....
Posted 04 August 2008 - 02:11 AM
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