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REL - Keraunos Icons mod 1.1


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#41 Tropical Bob

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Posted 20 May 2010 - 07:26 PM

For those still playing v1.0 who might want to continue with this mod:
http://www.filefront...1-1_for_PR.zip/
http://www.filefront..._PR_hotfix.zip/

#42 Element94

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Posted 20 May 2010 - 10:41 PM

THIS IS GREAT!!! :p

Who always gives his two cents in suspicion turns out to be a sausage


#43 Tropical Bob

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Posted 21 May 2010 - 04:33 AM

Apologies on the wait. Keraunos sent me the files a while back, but I was so engrossed in working on v1.1.2 that I forgot to mirror it for everyone else. Whoops. >_<

#44 Hanti

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Posted 27 September 2012 - 07:37 PM

(...)
Features
-all units now have chevrons, showing clearly how advanced they are: units with green chevrons are least advanced; red chevron units follow; gold chevron units are last ones available; Capital ships have only gold chevrons.
-redone selection frame in space, so that it no longer overlaps new chevrons;
-some units (T.I.E Starfighter, TIE Targeter and few more) have new icons;
-complete compatibility with Zarkis AI 0.6 and DalMP Aesthetics Pack 0.3.
-Dominator and Tector/Imperial SD icons issue fixed. It was caused by other Icon entry, working independently from my mod.
-space construction icons are now darker, so upgrade markers are clearly visible


Any plans for using this kind of icons for 1.2/1.3?

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