Download link: Icons mod 1.1
Instalation: Unpack Data folder into Phoenix Rising 1.0\Data folder; then start the game normally.
Download and install hotfix (bottom of this post) as well! - just overwrite relevant file in data\xml folder
Features
-all units now have chevrons, showing clearly how advanced they are: units with green chevrons are least advanced; red chevron units follow; gold chevron units are last ones available; Capital ships have only gold chevrons.
-redone selection frame in space, so that it no longer overlaps new chevrons;
-some units (T.I.E Starfighter, TIE Targeter and few more) have new icons;
-complete compatibility with Zarkis AI 0.6 and DalMP Aesthetics Pack 0.3.
-Dominator and Tector/Imperial SD icons issue fixed. It was caused by other Icon entry, working independently from my mod.
-space construction icons are now darker, so upgrade markers are clearly visible
Long term plans
-Limiting numbers of dreadnoughts: Sovereign-0; Executor-1/2; Praetor, Bulwark, Independence-4/6;
-Changing scale of biggest starships, so it's easier to control even large fleets in battle;
-possibly few more things I forgot about and I'll add later .
NOTE: This is the final version of my Graphic release. I'll move to something more ambitious now, most likely in cooperation with Kaleb..
Screenshot
Attached Files
Edited by keraunos, 18 May 2008 - 09:39 PM.