Ring Hero Powers
#161
Posted 21 March 2009 - 06:11 AM
#163
Posted 22 March 2009 - 02:11 AM
How 'bout a magic trick?
"Never give up. Never surrender."
-Captain Jason Nesmith
#164
Posted 22 March 2009 - 03:52 AM
#165
Posted 22 March 2009 - 04:39 AM
"The Rule of Gondor is mine, and no others!!" -Denethor II, Lord and Steward of Gondor
#166
Posted 22 March 2009 - 06:09 AM
#167
Posted 27 March 2009 - 02:52 PM
So, Gandalf and Aragorn can wield it and their stance buttons change, but if they can't do something worth the cost of corruption, I'm not sure I would want them to wield it. If it just makes all of their powers available, then what about a level 10 hero? Is the Ring just meaningless to them?
Could someone help me understand this, please?
#168
Posted 28 March 2009 - 07:32 PM
#169
Posted 30 March 2009 - 07:15 PM
#170
Posted 12 April 2009 - 12:00 AM
"The Rule of Gondor is mine, and no others!!" -Denethor II, Lord and Steward of Gondor
#171 Guest_Byrn Dragonstone_*
Posted 25 April 2009 - 08:01 AM
Dwarven:
- Earth Rising - 3 earth golems rise out of the ground o do your biding. Each one has a selection of powers, eg. Earhshaker, bombard, ect.
- Collapse - Ripple of damage spreads outwards from the hero, causeing meta damage to buildings and tossing enemies into air. Kinda like the Custom Dwarfs/Troll Earthshaker
- Fortified - Summons a fortress anywhere on map.
Elven:
- Natures Call - sends a wave of Vines/trees/naturey stuff out in a wave from the enemy kinda like word of power. Also would summon ents to attack your enemy with.
- Hidden Allies - Summons 3 battlions of archers in every forest on map. (WOuld introduce the idea that certain heros are better in certain areas)
- Breaking Dawn - All evil enemies are stunned, and take fire damage over time.
Goblins:
- Allies of the Deep - Calls forth Balrog, Watcher, Ect. to fight under your control.
- Dragons Call (Drogoth) - Summons forth dragons to do your bidding.
- Numberless Resources - Around the hero goblins begin spewing out of the ground, lots and lots of goblins.
Mordor:
- Numberless Resources - Same as goblins except orcs begin spewing out.
- Fires of Modor - Fireballs launch from the hero in all directions
Isenguard:
- Lightning Wielder - An aura of lightning encompases an area around the hero that damgaes all that enter it
- Alliance Forging - Converts the alegiance of a large (Really Big like WoP size) of enemies to your side
Angmar:
- Snow Tundra - Calls forth a blizard thats like sandstorm
- Wilds of tthe North - Summons a Winter Wolf and some battlions of Dire wolves to fight for you
Men Of the East:
- Illusion Mastery - summons some illusions onto the map, also all illusions are able to deal damage.
- Graveyard Calling - Summons forth LOTS of skeletons under your control.
- The Big One - Summons 5 Mumikil onto the field.
Thats it for now I might add more later.
#172
Posted 25 April 2009 - 05:35 PM
"The Big One" isn't much of a name, though.
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#173 Guest_Byrn Dragonstone_*
Posted 27 April 2009 - 03:57 AM
Also I have only had the mod a couple days now so what/who is Ithryn Luin.
#174
Posted 27 April 2009 - 09:08 PM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#175
Posted 10 May 2009 - 11:12 AM
legolas - name undecided - fires an arrow of light into the sky, which stuns enemies around legolas, then a large volley falls from the sky while legolas uses a stronger version of explosive "arrow wind".
lurtz/ugluk if he's in - name undecided - first, lurtz signals an ambush, which summons 2 battalins of specialist crossbowmen, which send a volley of arrows that cripple the enemies targetted (then they fade away). secondly, lurtz summons 2 mines within the crippled enemies, and fires an explosive arrow into the middle, exploding the enemy ranks.
treebeard - release the river - (not strictly true but...) treebeard beckons the ground beneath him to flood. the water which rises deals damage over time(representing drowning), and puts out ents on fire.
arwen - loudwater cascade - arwen causes the battlefield to rain, whereupon the water builds up behind her for a few seconds. after this time, the water is released in a large flood (WoP style) which heavily damages all enemies.
didnt read through the pages, so if any of these came up, sorry. also, if they are too hard to make, sorry again
Edited by Githiran, 10 May 2009 - 11:12 AM.
#176
Posted 11 May 2009 - 12:16 PM
"Is that all there is? ... no challenge? ... no resistance?"
"Fear...fear is the mind killer!"
"Don't see it as an obstacle, see it as an chalange!"
#178
Posted 29 June 2009 - 03:23 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users