Bug_Fixes.zip 157.85KB 159 downloads
I'm generally assuming you have the Zarkis AI 0.6 if you have Zarkis AI at all.
I've separated them into 4 folders:
- Main fixes
- Fixes for those who don't have Zarkis AI
- Fixes for those who have Keraunos Icon Mod
- Fixes for those who do not have Keraunos Icon Mod
Installation: copy the necessary Data folders into Mods\Phoenix_Rising_Space and allow it to overwrite where necessary. Backing up the files recommended.
Included fixes in Main Bug Fixed Files folder:
- Missing Strike Cruiser
- CSA AI lag (Removed the AI)
- MC80 Reef Home research problems
- Can't fight in space at Talay
Included fixes in Non-Zarkis AI Mod folder:
- AI Not Upgrading Starbases
- Problem with fighters hunting or scouting
- AI is moving units around too much
- Reduce AI raid-spam
Included fixes in Keraunos Icon Mod folder:
- Bombing runs causing exceptions
- AI retreats too easily due to Space Tugs
- TIE Avengerx8 missing light laser
Included fixes in Non-Keraunos Icon Mod folder:
- Bombing runs causing exceptions
- AI retreats too easily due to Space Tugs
- TIE Avengerx8 missing light laser
Fixes were found in these threads:
http://forums.revora...showtopic=57634
http://forums.revora...showtopic=59187
Note: As I cannot be sure I'd get it correct, I have NOT included the fixes from the following thread, but it looks that Zarkis AI mod fixes them anyway.
http://forums.revora...showtopic=57231
I have not tested it out; please do contact me if I screwed up.
Edited by Kitkun, 31 December 2008 - 07:24 AM.