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TS: Moonlit Waters of Esvia (2)


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#1 Ixith

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Posted 18 May 2008 - 06:10 PM

Well after not releasing a MP map for awhile due to extra time constraints I finally finished up this small two player map. Yea...only two players...sorry. :)

Name: Moonlit Waters of Esvia
Map Maker: Ixith
Map Size: 70X70
Players: 2
Theatre: Temperate
Info: This map is a fairly small 2 player map. Players should have enough build room to create bases. There is plenty of tiberium to harvest, however on this map players will have to battle for it for the most part. Triggers include: Moving vehicles, meteor storms, day/night loop and a few others you should try to find. This is my 25th released map. Enjoy ;)

Story: None! Not all maps need a story behind them now do they?

Pics:

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Minimap

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Brightest part of day!

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Darkest part of night!

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MegaPreview! Thanks to Crashking! Lighting in this is about the medium between light and dark. Click the pic for bigger one!

Download: Here

Edited by Ixith, 18 May 2008 - 06:10 PM.

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#2 OmegaBolt

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Posted 19 May 2008 - 02:54 PM

*adds to collection*

Looks pretty good. Good to go and venture for Tiberium, and I really like the passage underneath the middle bridge, thats a great a touch. My only real problem is the lack of details etc around the base positions.

EDIT: Having said that, ingame it looks much better than on that preview.

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#3 Aro

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Posted 19 May 2008 - 03:19 PM

It's ashame that this is one of the most popular forums but lacks people interested in TS. I've commented this on other forums so Mr. Ixith knows my opinion. :)
Aro - Leader of Twisted Insurrection and Evolution.

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#4 OmegaBolt

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Posted 19 May 2008 - 07:28 PM

Well hopefully that will change sometime. I've long wanted to do a TS mod simply because of the Tiberian universe and the atmosphere of the game but never actually did it because I thought the game was very limited. Recently I started focusing on modding TS and the engine's actually not that bad, it feels more "back to the basics" than Ra2 with all its fancy Mod Launcher etc.

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#5 Allied General

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Posted 20 May 2008 - 11:16 AM

I guess you got encouraged :rolleyes:

I will be first to say YR modding is far more flexible coding wise.

TS is more of a welcome break from my intensive YR modding, my modding scope is more limited and ts modding is more forgiving in some aspects e.g. no csf to worry about and less spazzy about debris/lag.

This is no offence to TS modding. Also I'm kinda glad TS modding isn't so popular here, its like inbetween.

You got spotlight, treat me like God noobs on PPM and serious, respectable TS modding like on Tiberium Web.
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#6 Ixith

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Posted 21 May 2008 - 10:16 PM

Thanks for all the comments so far guys!
I too liked that middle stretch of land underneath that bridge. :p

And yea...I would love some in-game reviews of this map.
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#7 Allied General

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Posted 21 May 2008 - 11:11 PM

nice not sure about bridge durability though

I like the moving vehicles, meteor showers and day and night triggers

http://forums.revora...showtopic=60571
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