i understand that if you want to make canon armaments, you cant have hardpoints because you end up like z3r0x's mod have the ship entirely covered in green. But how about you make some of the hardpoints untargetable, that way, you have some hardpoints, but you still have canon armaments, without hardpoints it takes way to long to destroy a ship, the lasers just go everywhere.
And when in actually battle, the game isnt slow at all, so i dont understand why you couldnt up the space cap, because when i bring a SSD in, i would like more than just one ISD to accompany it.
You can easily change the popuolation cap of the Executor yourself, just change this line in SpaceUnitsDreadnoughts_Executor-class_Star_Dreadnought.xml: <Space_Override_Population_Value>44</Space_Override_Population_Value> with wordpad.
Or to change the total population capacity just change this line in Factions.xml:
<Space_Tactical_Unit_Cap>48</Space_Tactical_Unit_Cap> with wordpad.
PR did this becaus not everyone has a good pc, for example me, my pc is too slow for a higher population capacity than 48.
Making some hardpoints targetable is rather useless because what would it help to destroy like 8 hardpoints for an ISD if it has more than 100...... It's just better this way.
Invadious