Firstly, i will explain the last 2 screen shots from the last update.
In this one you can see 3 diferent statues. When you choose to build a statue, it ramdomly chooses bettween these 3.
Also notice, the farm and fountain, which were both gondors.
In this one you can see the 2 battle towers under construction, the fortress at theback and the factions various production buildings.
Now onto todays update.
Those who played bfme1 will remember the classic pelargir map. For those who want to be reminded, there was a city covering half the map. 2 players started in the city and 2 started outside it.
Well i have converted it to bfme2, and these are a few screen shots showing a fortress i built inside the city.
Here you can see 2 new units. The Pelegir Spearmen, who are a basic anti cavalry and the Axemen of Lossarnach. The axemen will be a fun unit to use, they can be in line or wedge formation, when in line they take less damage, when they form the wedge they move faster, have a higher attack, but are more vulrable. In other words the wedge is a charging formation.
Now im going to leave a few lines of space bettween these and the next screen shots....
Ok, the reason for that was, these models and skins make mine and zimoos look nearly as bad as ea's.
Thanks alot to nertea for alowing me to use them in bog.
14/12/06
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Guest_anglia_*
, Aug 08 2008 01:49 PM
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