Jump to content


14/12/06


  • Please log in to reply
No replies to this topic

#1 Guest_anglia_*

Guest_anglia_*
  • Guests

Posted 08 August 2008 - 01:49 PM

Firstly, i will explain the last 2 screen shots from the last update.

In this one you can see 3 diferent statues. When you choose to build a statue, it ramdomly chooses bettween these 3.
Also notice, the farm and fountain, which were both gondors.
Posted Image

In this one you can see the 2 battle towers under construction, the fortress at theback and the factions various production buildings.
Posted Image

Now onto todays update.

Those who played bfme1 will remember the classic pelargir map. For those who want to be reminded, there was a city covering half the map. 2 players started in the city and 2 started outside it.
Well i have converted it to bfme2, and these are a few screen shots showing a fortress i built inside the city.

Posted Image
Posted Image
Posted Image
Posted Image

Here you can see 2 new units. The Pelegir Spearmen, who are a basic anti cavalry and the Axemen of Lossarnach. The axemen will be a fun unit to use, they can be in line or wedge formation, when in line they take less damage, when they form the wedge they move faster, have a higher attack, but are more vulrable. In other words the wedge is a charging formation.
Posted Image

Now im going to leave a few lines of space bettween these and the next screen shots....


























Ok, the reason for that was, these models and skins make mine and zimoos look nearly as bad as ea's.
Posted Image
Posted Image
Thanks alot to nertea for alowing me to use them in bog.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users