Hey, I just have a quick question.
I've added Blademaster to a horde unit, and as far as the damage values increasing, it works. However, I can't seem to get the glow and other FX to work when Blademaster is enabled. I've searched the forums and looked at tutorials and done what they've instructed, but to no avail.
I'm not sure what would cause it not to work, but I assume it's some difference in hero/horde unit coding? Anybody know if it's even possible? Thanks.
Blademaster FX
Started by Nixionary, Aug 29 2008 04:22 AM
1 reply to this topic
#1
Posted 29 August 2008 - 04:22 AM
#2
Posted 15 September 2008 - 11:37 PM
Late reply, but reply nonetheless
This code works great with a unit that forms part of a horde, and is therefore proof that it can be done. I think the hordebrain does not trigger the correct model state. Try setting a different model for that state and see whether it switches.
Let us know how things go (if you're still out there!)
ParticleSysBone = B_SWORD SilverGlow FollowBone:Yes
This code works great with a unit that forms part of a horde, and is therefore proof that it can be done. I think the hordebrain does not trigger the correct model state. Try setting a different model for that state and see whether it switches.
Let us know how things go (if you're still out there!)
Software is like sex; it's better when it's free ~Linus Torvald
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