Always wanted to fiddle with those pesky W3X? Now you have the chance to do so without much effort:
Asuka aka Lauren aka Ju-Jin has created a 3DS script to import W3X files directly into 3DSMax. This works for most Sample Art W3x and those extracted by JonWil´s tools. The importer is still WIP but it already supports meshes with UVW which is more than enough to recreate a model (Seriously! Stygs had me do tons of these already...) for further use/editing.
Future releases will probably support importing skeletons as well (i.e. also complete WWSkined models) and pivot importing.
You can get the importer >>>HERE<<<.
If you have any feedback and/or suggestions, please post them here.
New W3X Importer
Started by Golan, Sep 08 2008 05:54 PM
5 replies to this topic
#2
Posted 08 September 2008 - 08:40 PM
Moved this to the news. Thanks
My Political Compass
Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.
#3
Posted 08 September 2008 - 09:52 PM
Can we place it on our downloads section?
Project Perfect Mod
Command & Conquer Mods, Mods Support, Public Researchs, Map Archives, Tutorials, Tools, A Friendly Community and much more. Check it out now!
Command & Conquer Mods, Mods Support, Public Researchs, Map Archives, Tutorials, Tools, A Friendly Community and much more. Check it out now!
#4 Guest_Asuka-_*
Posted 08 September 2008 - 10:19 PM
Sure you can, I work on a new version witch will load wwSkin affected vertices right. Should get avaible during this week..
#5
Posted 08 September 2008 - 11:21 PM
Project Perfect Mod
Command & Conquer Mods, Mods Support, Public Researchs, Map Archives, Tutorials, Tools, A Friendly Community and much more. Check it out now!
Command & Conquer Mods, Mods Support, Public Researchs, Map Archives, Tutorials, Tools, A Friendly Community and much more. Check it out now!
#6
Posted 09 September 2008 - 02:46 PM
Hm,right now I'd wish I'd have CNC3/KW....
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