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Can we have a public release?


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#21 Indigo

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Posted 13 September 2009 - 06:23 AM

I've been here since freshman college...now I'm working...I hope this is released before I get married.

#22 Romanul

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Posted 13 September 2009 - 09:23 AM

About 50 vxls, 100 building shps, & a thousand tmp are what's keeping D-Day from being released, as for completely finished tho multiple that by about three...


So...it took you 7 years to accomplish doing 150 God-like voxels,300 awesome SHPs,and 3000 TMP files,and a third of the stuff you made you need to finish everything.

...

Well,if its a third,well,you got another 2-3 years to finish the mod :p

Sorry to disappoint you guys :)

#23 Mig Eater

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Posted 13 September 2009 - 09:43 AM

7 years = 5136 vxl, 3893 shp & 8610 tmp

As for a release date I'm not saying anything about it any more, you'll just have to wait.


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#24 need my speed

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Posted 13 September 2009 - 10:12 AM

Well, that's certainly not much, you lazy, hungry creature. You just make MiG's, and then eat them, don't you?

Seriously, you're doing an awesome job, keep it up!
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#25 wilmet

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Posted 17 September 2009 - 08:22 AM

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no? nevermind then :wink_new:
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#26 Gamr973

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Posted 14 October 2009 - 02:13 AM

MiG Eater, you are pretty amazing. I woulda thought you'd have just... disapeared by now. I hope you keep at it.
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#27 Mig Eater

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Posted 14 October 2009 - 04:26 PM

I ain't going nowhere until D-day is done, even after that I'll still be around doing freelance work.


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#28 Aro

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Posted 15 October 2009 - 09:54 AM

Bloody hell Mig, your mod will be at the top of every Christmas list in the world at this rate.
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#29 Allied General

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Posted 15 October 2009 - 10:55 AM

It wasn't already? :)
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#30 Aro

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Posted 15 October 2009 - 08:43 PM

Oh shush, Mr. I'm-gonna-can-Aro's-sidebar. :)
Aro - Leader of Twisted Insurrection and Evolution.

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"Aro is OP." - TiberianFuture
"Aro for Dictator!" - Droke
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"You're Aro, you always win." - daTS
"He's referred to as The Aro because he really is that f*cking awesome!" - Fenring
"Only members of the A.R.O. Society are allowed to use :WAT and related terms (TAW:, :BIGV, etc.)." - Crimsonum
"To Aro, founder and leader of TI, the best public relations and mod manager, great friend, modder and mapper." - Lin Kuei Ominae

#31 Mig Eater

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Posted 15 October 2009 - 10:01 PM

Now now kiddy's, don't make me separate you. Save it for testing the D-day beta online :)


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#32 Romanul

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Posted 11 November 2009 - 01:53 PM

Late answer,I know.

Beta testing?Since when? :xd:

#33 Mig Eater

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Posted 11 November 2009 - 09:49 PM

The beta isn't done yet but AG & Aro will be the first to get the hands on it.


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#34 OmegaBolt

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Posted 11 November 2009 - 11:54 PM

;)

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#35 Mig Eater

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Posted 12 November 2009 - 12:19 AM

....as well as a few other ppl XD

On a side note I just played three games of D-day against 1 easy AI & lost all of them within 5min >.>


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#36 Speeder

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Posted 12 November 2009 - 02:33 AM

They will eat you just like they ate me after getting overwhelmed by EASY AI. ;)

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#37 Mig Eater

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Posted 12 November 2009 - 11:12 AM

The problem is that easy will make lots of small teams & rush you, TBH hard is easier atm as they build bigger teams & thus take longer to attack XD.

The beta is full of balance issues such as this atm but is very near completion.


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#38 FallenDwarf

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Posted 12 November 2009 - 01:32 PM

The problem is that easy will make lots of small teams & rush you, TBH hard is easier atm as they build bigger teams & thus take longer to attack XD

LOL, I have the same problem in my mod, do you know any good solutions?
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#39 OmegaBolt

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Posted 12 November 2009 - 01:47 PM

Eh... surely that would be by design. The AI doesnt make teams out of nowhere, theyre all in the AI ini and so however big the teams are there is how big they will be ingame.

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#40 Mig Eater

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Posted 12 November 2009 - 03:15 PM

It's logical that easy would build less units than hard, just that small team types take less time to build than big ones & thus can enter battle sooner.

Well I solved the problem now by messing with TeamDelays, I had them the wrong way round (the comment next to the tag is wrong!)


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