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Mental Omega APYR v2.0psi released.


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#1 Speeder

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Posted 11 September 2008 - 12:16 PM

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Well then people, this is it. I am releasing final version of Mental Omega today and this time I'm sure it's pretty much the final version. At the very beginning I am warning you that I wasn't working on it just after the release of v2.0c because I had some important exams and only after those could I resume work. What was that work about? Well, mainly bugfixing, balancing and some additional polish-ups. There've been few major gameplay changes and new additions as well (like two new tech buildings, new game mode or two new country specific units of Yuri' Epsilon side). You can read full changelog here.

v2.0psi is being released as a single file which weights 58MB. I didn't create second part with sounds or skirmish maps because: 1. people kept complaining that they have no sounds just because they didn't actually install the second part, 2. it was pretty much stupid to play light version without sounds, 3. skirmish map expansion makes the mod launcher smaller by 10MB only so there was no deal in doing two-part mod launcher. ;) Download v2.0psi here. Important notes: if the mod launcher wants you to open an xmlf file, download it again because an error during download occurred. If after first activation nothing happens but Yuri's Revenge is on, close it and just activate the mod again. Rest of activation bugs are explained in faq.

Still, be there any critical or any other bugs or balance issues in modification (like v2.0c Aeroblaze navy slashing capabilities or 1-hit harvester kill using Gattling Tanks, hehe) I'll be releasing patches from time to time and those patches will be released in form of xmlf files, just like expansion of v2.0c or chinese patch. I talked with Red Shining recently and he said that he may be doing chinese patch update for v2.0psi but he has a lot of work at school so this is not 100% sure. If he does his work, I'll surerly post new chinese patch on the website. Modification patches for v2.0psi will be released when I get enough bugs/balance issues reported and when I am able to do them (I am starting studies in two weeks from now).

I would like to clear up one important thing as many people kept complaining that the mod doesn't work just because they installed BOTH NPSE and Rock Patch! Mental Omega requires :p NPSE #0022 ONLY to work correctly! ONLY NPSE! Rock Patch and NPSE are not half compatible! You can get it from VK's site here. Remember that you need to install official Yuri's Revenge :grin: 1.001 patch before getting NPSE, and then mod to work. Mental Omega won't work on pirated Yuri's Revenge, neither will NPSE.

I checked save/load and Epsilon's campaign play-forward internall errors. I know that NPSE is not perfect as far as save/load thing is concerned but it worked pretty well for me. Bear in mind that you can't load saves done with previous Mental Omega versions or with different NPxx versions. Epsilon campaign internal errors have presumably been fixed. If anyone gets one after completing a mission and clicking 'Continue' button after the score screen, remember to report that! v2.0psi bug report and feedback thread is here.

With the addition of new theme pack, modification weights 100MB in total. You can get updated (and final) theme pack here as well. :xcahik_: Download updated theme pack here.

* * *

Okay, enough of the technical talking. It's time to add-in some heart and stuff, you know. Mental Omega is pretty much done, as I said before although that doesn't mean I am leaving this project and stop to support it. I will still be updating it, in case of bugs but hell - I've said it all before. More heart! And that is, I would like to warmly thank everyone who supported me during all the work on this modification, everyone who provided helpful hand when I needed it to complete it, everyone who tested and complained, hehe, and of course - everyone who played Mental Omega.

You, those who played and completed campaign of it know the fate of Yuri's almost perfect device. Now, the same fate meets the modification - it's almost completed forever. One day, when nobody plays Yuri's Revenge anymore, not to mention modifications for it - it will complete the fate of Mental Omega Tower. But before that happens, have fun playing latest v2.0psi release. ^_^

Edited by Speeder, 11 September 2008 - 02:48 PM.

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#2 Romanul

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Posted 11 September 2008 - 12:28 PM

MO story was an beautifull story,to be honest.

Its a bit sad it ends,but life goes forward.

I think I felt pretty enthusiast to be your beta tester,Speeder,mostly because I have been waiting for MO for allready 5 years...

...and MO's charm continues.... :p

Has this been enought nostalgic?

Well not THAT nostalgic,but MO was pretty cool ;)

#3 Speeder

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Posted 11 September 2008 - 12:46 PM

Haha, good one Romanul. xD Thanks for warm comment. ;)

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#4 Romanul

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Posted 11 September 2008 - 12:53 PM

Out of curiosity,will the staff forum become open?...

#5 Speeder

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Posted 11 September 2008 - 01:14 PM

There isn't that much interesting inside. Actually, everything went to "Grinder" - subforum with useless threads.

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#6 Red_Shining

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Posted 29 September 2008 - 09:26 AM

Yeah, right, okay, fine :shiftee:
The awesome Chinese editon's now completed. :rolleyes:
Do you think that the chrono technology is perfectly safe? You're wrong! Now the Axis has returned, the Third Great War will begin soon!
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92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature.

#7 Moon Pine

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Posted 02 October 2008 - 05:23 AM

Yeah, right, okay, fine :blink:
The awesome Chinese editon's now completed. :wink_new:

:p Longtime no see, Shining :crazed:
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Soon Moon`s Minions will overnumber the enemy!

#8 Linglin

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Posted 02 October 2008 - 03:08 PM

I think Both Moon Pine and Red Shining will build the MO2.0PSI Chiinese Pack together.

#9 kamilo

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Posted 06 February 2010 - 12:25 PM

hi speeder. I from Poland you help me? I have a problem

#10 kamilo

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Posted 06 February 2010 - 12:30 PM

I have a MOD "Mental Omega v2.0PSI" in this mod I dont have Gates and Tank-Gia Platform. Speeder PLEASE HELP ME!

#11 Speeder

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Posted 06 February 2010 - 01:18 PM

Seriously... those are features from the upcoming version.

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#12 kamilo

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Posted 06 February 2010 - 02:25 PM

Speeder you speak polish? Napisz po polsku. bo mam taki problem z tym modem please

#13 OmegaBolt

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Posted 06 February 2010 - 03:25 PM

Final version of MO ay? :p

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#14 Speeder

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Posted 06 February 2010 - 07:49 PM

kamilo, Gaia i bramy są z następnej wersji - 3.0. Jeszcze jej nie wydałem. Czy masz jeszcze jakieś problemy?

OmegaBolt, I promise 3.0 won't be released with "last release" slogan. :p

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#15 kamilo

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Posted 06 February 2010 - 08:37 PM

Speeder masz jakieś Gadu Gadu? czy coś w tym stylu bo chciałem się troche wypytać ciebie o ten mod a tak to na forum pisze do ciebie i sobie odpisujemy dniami. a tak w 10 minut byśmy się dogadali. W polsce ja mam Gadu Gadu. Moze masz? to byś podał mi numer. Ale wątpie byś miał gg. odpisz :p

Speeder ej a jeszcze z czymś mam problem. Mam Mental Omega v2.0 PSI ściągnięte z tej oficjalnej strony. Tylko mam jeden problem czemu jak go uruchamiam mam wszystko po chińsku? potrzebny jest jakiś patch? jak tak to podaj nazwe

Speeder: Istnieje Edit button, nie postuj tyle razy pod rząd. PMuję Ci moje gg.

Edited by Speeder, 06 February 2010 - 10:10 PM.





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