Jump to content


Photo

YR Mod: Dragon Dance


  • Please log in to reply
29 replies to this topic

#21 Hogo

Hogo

    Pro Mapper XD

  • C&C Guild Staff
  • 1,295 posts
  • Location:England
  • Projects:Enemy Enhanced, Mapping
  •  Friendly face
  • Division:C&C Guild
  • Job:Division Staff

Posted 03 October 2008 - 09:52 AM

What Fen And AG said, is any of your mod free Source? I mean the Graphics could come in handy for quiet a few modders :good:

#22 SSTG

SSTG

    alive again!

  • Hosted
  • 1,270 posts
  • Location:NZ
  • Projects:might just go back to voxeling
  •  just voxeling stuff

Posted 03 October 2008 - 11:57 AM

yea i was wondering bout that axis hover tank with the disk laser was public or not

But as for like explodsions etc I think some of them are from FC

Edited by SSTG, 04 October 2008 - 12:08 AM.

Posted Image
Posted Image
Posted Image

#23 genobreaker

genobreaker

    Infantry General

  • Hosted
  • 1,223 posts
  • Location:Philippines
  • Projects:Yuri's Revenge: Zero Hour
  •  Revorian Loyalist - 10th

Posted 03 October 2008 - 01:23 PM

in ynfox... some of them are already in public... i always visit ra2diy and i digged it and got plenty of those...
use the global account...

mmm... i noticed the new version of the DD mod... i still got the v2.27...the one uses 90% of MO's code/resources... and some ripped from other mods...

well its nice that you credit and a major rework on it... good job...
Become the Ultimate General - Mod Demo is Available!
Posted Image
Prepare your weapons technology against the worlds most powerful generals.
FREEDOM STUDIOS: http://www.freedomstudios.net

#24 Red_Shining

Red_Shining
  • Members
  • 56 posts
  • Location:Guangdong, China
  • Projects:Dragon Dance
  •  Shining the Hard Cheese OTZ

Posted 05 October 2008 - 05:28 AM

No, just the 2nd did, first i'm not sure what happened since multiple ais in the game and out of the blue it happened.


Alright I get it.

What Fen And AG said, is any of your mod free Source? I mean the Graphics could come in handy for quiet a few modders :p


Most of them are free. :mellow:

yea i was wondering bout that axis hover tank with the disk laser was public or not

But as for like explodsions etc I think some of them are from FC


The Axis hover tank is from FC.

in ynfox... some of them are already in public... i always visit ra2diy and i digged it and got plenty of those...
use the global account...

mmm... i noticed the new version of the DD mod... i still got the v2.27...the one uses 90% of MO's code/resources... and some ripped from other mods...

well its nice that you credit and a major rework on it... good job...


Well, 2.27 did rip a lot... :p
Thanks. :unsure:
Do you think that the chrono technology is perfectly safe? You're wrong! Now the Axis has returned, the Third Great War will begin soon!
Posted Image
Posted Image
Posted Image
92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature.

#25 SSTG

SSTG

    alive again!

  • Hosted
  • 1,270 posts
  • Location:NZ
  • Projects:might just go back to voxeling
  •  just voxeling stuff

Posted 05 October 2008 - 07:50 AM

I played a axis vs axis game but yea HUGE amount of lag but might just be me anyone else get that problem?
Posted Image
Posted Image
Posted Image

#26 genobreaker

genobreaker

    Infantry General

  • Hosted
  • 1,223 posts
  • Location:Philippines
  • Projects:Yuri's Revenge: Zero Hour
  •  Revorian Loyalist - 10th

Posted 05 October 2008 - 12:31 PM

yeah... it also gives me that...
Become the Ultimate General - Mod Demo is Available!
Posted Image
Prepare your weapons technology against the worlds most powerful generals.
FREEDOM STUDIOS: http://www.freedomstudios.net

#27 partyzanPaulZy

partyzanPaulZy

    "quarawr!"

  • Members
  • 576 posts
  • Location:The Czech Republic
  • Projects:Corruption Of Power - YR mod
  •  doing my mod alone till 1st release (then will see)

Posted 05 October 2008 - 08:17 PM

Maybe it's problem with some effects (particles)?
Pretty nice mod, although it's crazy a bit like most of the Asian mods (but this fits to RA2). :xcahik_:
I have one question, maybe little off-topical. What screen-recorder have you used to create that video?
I see there's some limit with that text (shareware) , Camstudio for example doesn't have this limitation and it's free. But speaker audio record doesn't work in Vista on my laptop (I have tried all the "working" tutorials on Vista, but as usuall I have bugs where others don't have).
Posted Image
"Soviet Union was a superpower and each superpower needs at least 1 war at 5 years to keep army in a good condition." ... my grandpa. USA create wars more frequently.

#28 Hogo

Hogo

    Pro Mapper XD

  • C&C Guild Staff
  • 1,295 posts
  • Location:England
  • Projects:Enemy Enhanced, Mapping
  •  Friendly face
  • Division:C&C Guild
  • Job:Division Staff

Posted 06 October 2008 - 10:14 PM

Who's Terrain is that temperate? and is it free source?

#29 Apollo

Apollo

    The bringer of doom

  • Hosted
  • 3,467 posts
  • Location:Core of Nexus
  • Projects:Robot Storm, Project Phantom
  •  1337 Modder

Posted 09 October 2008 - 06:50 AM

The Railgun particle effects lag very bad and should not be used as such, worst example being the Axis Main defense tower (psychic tower art)
Posted Image

EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC

#30 Allied General

Allied General

    C&C Guild

  • Hosted
  • 6,922 posts
  • Location:United Kingdom
  • Projects:AGSA
  •  Modder

Posted 09 October 2008 - 10:42 PM

*cough* too much mental omega influence *cough*

- particles lag
- railgun lag
- debris lag
- trapped pathfinding for ai lag
- cloak large radius lag

also special units seem really random, usa has like 3 but like uk has like 5 or more and australia has a sub, real useful on land only maps ...

balance isn't a issue I want to mention but I can imagine in this mod which seems to features hundreds of units, only one or two units which are low cost effective or high tier super late game will be produced.
Posted Image




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users