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About Palantir Images


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#1 Antis666

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Posted 02 October 2008 - 07:57 AM

Hi, I'd like someone to tell me how to install a palantir image to a hero that I made. I mean what codes should I add, where to put the image and what to do with the asset builder(if there's anything to do).

#2 Ridder Geel

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Posted 02 October 2008 - 01:50 PM

to make a palantir image just make it as a TGA format, put it in a folder inside compiledtextures named with the 1st 2 letters of the 'palantir image's' name. You must make a asset with the assetbuilder.

You need to make a piece of coding like this inside data\ini\mappedimages\handcreated\handcreatedmappedimages.ini:
MappedImage NAME OF THE PALANTIR IMAGE IN THE CODING
	Texture = NAME OF YOUR TEXTURE (PALANTIR TGA IMAGE NAME)
	TextureWidth = 256;;<size of the texture
	TextureHeight = 256;;<size of the texture
	Coords = Left:0 Top:0 Right:191 Bottom:191;;what part of the image we 'use'
	Status = NONE
End

The in the unit who u want to have the new palantir image you must change the image's name with the name you used up there...
Ridder Geel




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