An idea
#41
Posted 16 October 2008 - 12:28 AM
#42
Posted 16 October 2008 - 12:30 AM
#43
Posted 16 October 2008 - 12:55 AM
#44
Posted 16 October 2008 - 01:04 AM
swordsmen could have a two handed blade. like the picture. shields could go with spearman. and longbowers can be spawned at higher level barracks
#45
Posted 16 October 2008 - 02:03 AM
If it were me (and this would be easiest) I'd have two factions; the Last Alliance and Mordor. The Last Alliance would have the Elves (Sindar and Noldor (Sindar for early-game, Noldor for late-game)) as well as the Men (cheaper, not as heavily-armoured as the Noldor nor as fast as the Sindar. Make up the mid-game units). Dwarves could be shown by a summon, including their King (Durin III, aye?). I'd say leave Ents out...if you included them you'd also need to give Mordor a siege unit, which is what I'd avoid
Mordor would basically be like the vanilla game, except including all the little baddies you're hell-bent on including
Edited by mike_, 16 October 2008 - 02:03 AM.
#46
Posted 16 October 2008 - 02:55 AM
this picture isnt of Noldor Elves. Those are Numenorians.
#47
Posted 16 October 2008 - 06:35 PM
Elven Barracks
Level 1: Lorien Archers, Lorien Warriors, (Basic units aleady in game. Early-game spearmen can come from men)
Level 2: Noldor Warriors, Mirkwood archers, Noldor Archers (Noldor Warriors and Archers are high armor, Mirkwood Archers are higher speed and stealth)
Level 3: Noldor Spearmen (The spearmen should be pretty elite, I think. )
Numenorian Barracks
Level 1: Numenorien Soldiers, Numenorien Spearmen, Numenorien Archers (one of these might go to level 2, idk)
Level 2: some elite infantry unit, or something.
Level 3: Research Banner Carriers (Maybe this would be somewhere else, idk. If so then a stronger unit could go here)
#48
Posted 16 October 2008 - 07:06 PM
Instead of Lorien, it should be Silvan and we need a new model for the Silvan elves. It's better that Goblins and Dwarfs are not in, they could be a summoned power, it's better that way. I don't think the there were Mirkwood Elves on the battle, it was mostly Noldor, Silvan, Arnor, and Gondor. So this would mean also no walls, it's better since they have no siege units and it was all about best infantry.But the Dwarves and goblins are already in. You might as well leave them there. It doesn't really matter though. Two factions would be fun... or maybe two sides with mini factions. I think if MotE aren't in, then Elves and men should be combined. Realistically, I think no-cavalry (or siege) would be best, and spearmen should be stronger vs. normal units. Something like this:
Elven Barracks
Level 1: Lorien Archers, Lorien Warriors, (Basic units aleady in game. Early-game spearmen can come from men)
Level 2: Noldor Warriors, Mirkwood archers, Noldor Archers (Noldor Warriors and Archers are high armor, Mirkwood Archers are higher speed and stealth)
Level 3: Noldor Spearmen (The spearmen should be pretty elite, I think. )
Numenorian Barracks
Level 1: Numenorien Soldiers, Numenorien Spearmen, Numenorien Archers (one of these might go to level 2, idk)
Level 2: some elite infantry unit, or something.
Level 3: Research Banner Carriers (Maybe this would be somewhere else, idk. If so then a stronger unit could go here)
#49
Posted 16 October 2008 - 07:35 PM
Instead of Lorien, it should be Silvan and we need a new model for the Silvan elves. It's better that Goblins and Dwarfs are not in, they could be a summoned power, it's better that way. I don't think the there were Mirkwood Elves on the battle, it was mostly Noldor, Silvan, Arnor, and Gondor. So this would mean also no walls, it's better since they have no siege units and it was all about best infantry.But the Dwarves and goblins are already in. You might as well leave them there. It doesn't really matter though. Two factions would be fun... or maybe two sides with mini factions. I think if MotE aren't in, then Elves and men should be combined. Realistically, I think no-cavalry (or siege) would be best, and spearmen should be stronger vs. normal units. Something like this:
Elven Barracks
Level 1: Lorien Archers, Lorien Warriors, (Basic units aleady in game. Early-game spearmen can come from men)
Level 2: Noldor Warriors, Mirkwood archers, Noldor Archers (Noldor Warriors and Archers are high armor, Mirkwood Archers are higher speed and stealth)
Level 3: Noldor Spearmen (The spearmen should be pretty elite, I think. )
Numenorian Barracks
Level 1: Numenorien Soldiers, Numenorien Spearmen, Numenorien Archers (one of these might go to level 2, idk)
Level 2: some elite infantry unit, or something.
Level 3: Research Banner Carriers (Maybe this would be somewhere else, idk. If so then a stronger unit could go here)
You are right.
For a power it should summon Durin IV a and some dwarfs
#50
Posted 16 October 2008 - 08:27 PM
You are right.
For a power it should summon Durin IV a and some dwarfs
The name could be: "The Host of Khazad" or "Friends of Kahzad"
#51
Posted 16 October 2008 - 10:03 PM
#52
Posted 16 October 2008 - 10:43 PM
#53
Posted 16 October 2008 - 10:49 PM
Elves and Men will be combined, they will be called the Last Alliance
Mordor will be seperate.
Dwarves will be a summon. No MotE or Goblins, or dwarve faction. Just 3 factions, easy, simple, fast.
Heroes-
Last Alliance:
Isildur
Elendil
Anorian(brother of isildur)
Gil-Galad
Elrond
Thranduil
Celeborn(up to you guys)
Argeleb
(all the other kings of the west that go along with argeleb)
Mordor:
Sauron
Nazguls
Rogash
An orc captain
Mouth of Sauron
Summoned heros:
DurinIV-dwarves
Goblin King(idr his name)
For units-
Last Alliance:
Numenor Barracks LVL1:
Numenor Swordsmen
Numenor Archers
Lvl2:
Numenor Longbowmen
Numenor Spearman
Lvl 3:
Numenor King Guards
Noldor/Silvan Barracks Lvl1:
Noldor Swordsmen
Noldor Archers
Silvan Archers
Lvl2:
Noldor Spearman
Silvan Warriors(w shield and sword)
Lvl 3:
Noldor Longbowmen
heres what the noldor elves should look like:
Regular Noldor Swordsmen
Noldor Spearman:
Noldor Archers:
Numenor/arnor pretty simple. Idk about Silvan, what to do with them
for Mordor:
Lvl 1 barracks:
Orc Horde
Orc Archers
Level 2:
Orc Scouts(toggle sword and bow)
Orc pikeman
Level 3:
Black Orcs
Orc Captain(can only have one spawned at a time)
Maps:
Dagorlad
Mordor/Mount Doom
Edited by the-king112, 16 October 2008 - 11:12 PM.
#54
Posted 17 October 2008 - 12:21 AM
#55
Posted 17 October 2008 - 01:01 AM
*-Main job
Mapper:
Hexman*
Gfire
Skinning:
Gfire*
The-king
Coding:
WickedOne*
Hexman
Palantir Images:
The-King*
Gfire
Buttons:
Gfire*
Edited by the-king112, 17 October 2008 - 01:44 AM.
#56
Posted 17 October 2008 - 01:26 AM
Skinners and modelers don't have to be exactly experts cause we will be using most of the Noldor models and textures but they need to know their way around. What about Gfire and you king, Gfire is good on picture editing and so are you. Maybe you guys could give it a go
Edited by TheWickedOne, 17 October 2008 - 01:29 AM.
#57
Posted 17 October 2008 - 03:17 PM
100 posts
The name could be: "The Host of Khazad" or "Friends of Kahzad"
I think that the best one is "The Host of Khazad"
I think that celeborn should not be in the mod
Edited by Lauri, 17 October 2008 - 10:36 PM.
#58
Posted 17 October 2008 - 07:04 PM
OK, i go the mod set up with the 2 factions playable, i got the units ready for each faction, i need the models/skins for them. If you want the mod to have a different menu design then PM and i'll tell what you need to send me king.
Edited by Lauri, 17 October 2008 - 10:36 PM.
#59
Posted 17 October 2008 - 10:52 PM
Why on earth would you have Rohash?
One thing I'll tip you on with heroes...
DON'T overdo it.. Each faction doesn't need loads of heroes
And if I can make a suggestion..
That is 5 good heroes for the good guys (a couple of elven heroes could be added...), and about 7-8 heroes for Mordor... First off, I really don't think you need 9 Nazguls, and I don't know how many you planned But I believe that you don't need them allIsildur
Elendil
Anarion
Gil-Galad
Elrond
Sauron
Nazguls (4-5)
Orc captain
Herumor (Haradrim lord)
Again, these are suggestions, you'll do as you wish
Oh, and eh.. you should all find the thing you want to do... If you start a band, you don't assign people to play different things.. They have to do what they like and want to do If they haven' played any instruments before, then they should try out different, and pick the one they enjoy the most
The 4th Age version 0.8 has been released: Link
#60
Posted 17 October 2008 - 10:56 PM
****NEW****
Last Alliance:
Isildur
Elendil
Anarion
Gil-Galad
Elrond
Mordor:
Sauron
Nazguls (4-5)
Orc captain
Herumor (Haradrim lord)
Edited by the-king112, 17 October 2008 - 10:56 PM.
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