I've got this map that I've been working on for a while, and for some reason, it has started crashing recently. It's 600x600, quite detailed, got a huge fortress, and 4 players. It always crashes after loading 20% of the map, and works fine in the worlbuilder. To debug it, I made a copy, then took out all the scripts. Still failed. Then, I redid the player list and it still failed. Finally, I highlighted the entire map, and deleted every object on the map. Then put in a pair of base camps, them being the only objects on the entire map. The map still crashed, and every time displayed this unhelpful game.dat error:
I also created and partially textured another 600x600 map, no objects except a pair of base camps. It, too crashed, but another 300x400 map I made worked, and a 600x600 flat map worked.
I'm running a pretty decent machine, it's got 2GB of RAM, 2.8 intel dual core processors, and an 8600 GTs graphics card.
Any idea what's wrong and how to fix it? Normally I'd just move on, but my map was incredibly awesome, intricately detailed, and took the better part of my summer (between working and going out of town).
Help With Map Crashing
Started by nazgulian1138, Oct 16 2008 05:13 AM
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