Apoc vs. Buildings
#1
Posted 04 November 2003 - 01:25 AM
#2
Posted 04 November 2003 - 09:54 AM
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#3
Posted 06 November 2003 - 06:46 PM
1) they were already good vs everything
2) uranium is a mere radiation and its is merely useless vs structures
3) to allow siege choppers to be used, with mass apocs siege choppers were useless so now Siege Choppers are a must for base assaults
#4
Posted 07 November 2003 - 03:53 PM
The reason I made the Apoc weaker vs Structures is for a few reasons. First before Apocs were good vs everything, they were structure killers and tank killers, not to mention they were also good vs Infantry and I made it good vs Infantry because of Uranium, with this Apocs were good against EVERYTHING including Air targets so I decided to nerf them vs structures because:
1) they were already good vs everything
2) uranium is a mere radiation and its is merely useless vs structures
3) to allow siege choppers to be used, with mass apocs siege choppers were useless so now Siege Choppers are a must for base assaults
sorry, but that doesnt make any sense......
its heavy priced, so nice quality is welcome...
and choppers are to easely owned... just keep it as it was...
btw, apocs cant make choppers useless, think of the range and accessability (climbing up cliffs), its speed...
get my drift, a bit?
Lurking moar since 2004 2003!
#5
Posted 07 November 2003 - 06:11 PM
#6
Posted 07 November 2003 - 07:17 PM
#7
Posted 08 November 2003 - 11:25 AM
The reason I made the Apoc weaker vs Structures is for a few reasons. First before Apocs were good vs everything, they were structure killers and tank killers, not to mention they were also good vs Infantry and I made it good vs Infantry because of Uranium, with this Apocs were good against EVERYTHING including Air targets so I decided to nerf them vs structures because:
1) they were already good vs everything
2) uranium is a mere radiation and its is merely useless vs structures
3) to allow siege choppers to be used, with mass apocs siege choppers were useless so now Siege Choppers are a must for base assaults
Thanks for explaining.BTW I think the way you're balancing YR is great.In Sudden Strike you have to use a mixed army.No more gigantic armies of Kirovs,Apocs, or prism tanks.
#8
Posted 08 November 2003 - 06:53 PM
#9
Posted 19 March 2004 - 12:20 AM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users