Avari
#1
Posted 23 October 2008 - 10:45 AM
#2
Posted 23 October 2008 - 11:15 AM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#3
Posted 23 October 2008 - 01:11 PM
Here it is
Edited by Elvenlord, 23 October 2008 - 01:15 PM.
#4
Posted 23 October 2008 - 01:28 PM
#5
Posted 23 October 2008 - 08:11 PM
The units should already have a horde, so if you know some basics coding, you should be able to get them in VERY easy, by just making a button for them, and possibly add buildcost and time..
And you'll likely need to have buttons for them, I do not know if they have that or not, since they don't need buttons really (Can't recall how the power's button looks like, but you could use that )
The 4th Age version 0.8 has been released: Link
#6
Posted 23 October 2008 - 08:50 PM
Edited by Elvenlord, 23 October 2008 - 08:54 PM.
#7
Posted 23 October 2008 - 11:03 PM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#8
Posted 24 October 2008 - 12:36 AM
#9
Posted 24 October 2008 - 12:37 AM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#10
Posted 24 October 2008 - 01:17 AM
#11
Posted 24 October 2008 - 02:20 AM
I am not sure but they might have timers so you will have to use.add the non timed versions
Break dancing into the hearts of millions
#12
Posted 24 October 2008 - 02:27 AM
#13
Posted 17 November 2008 - 05:10 AM
Then you go to commandsets.ini and add # = Command_ConstructElvenAvariWarrior Or Command_ConstructElvenAvariArcher to any building's command set. It should now be buildable.
Here are the command buttons:
CommandButton Command_ConstructElvenAvariArcherHorde Command = UNIT_BUILD Object = ElvenAvariArcherHorde Options = CANCELABLE ;NeededUpgrade = Upgrade_StructureLevel2 TextLabel = CONTROLBAR:ConstructElvenAvariArcherHorde ButtonImage = UPAvari ButtonBorderType = BUILD; Identifier for the User as to what kind of button this is DescriptLabel = CONTROLBAR:ToolTipBuildElvenAvariArcherHorde Radial = Yes InPalantir = Yes ShowProductionCount = Yes UnitSpecificSound = GondorArcherVoiceBuy End CommandButton Command_ConstructElvenAvariWarriorHorde Command = UNIT_BUILD Object = ElvenAvariWarriorHorde Options = CANCELABLE ;NeededUpgrade = Upgrade_StructureLevel2 TextLabel = CONTROLBAR:ConstructElvenAvariWarriorHorde ButtonImage = UPAvari ButtonBorderType = BUILD; Identifier for the User as to what kind of button this is DescriptLabel = CONTROLBAR:ToolTipBuildElvenAvariWarriorHorde Radial = Yes InPalantir = Yes ShowProductionCount = Yes UnitSpecificSound = GondorArcherVoiceBuy End
btw avari archer and warrior hordes use the elven warrior build cost so you can just leave it if you like
just a quick note: The elves would be buildable but they won't have any commands, if you want the command set of the summoned avari add this to both hordes: CommandSet = GenericCommandSet
Edited by neutron4ever, 17 November 2008 - 05:36 AM.
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