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#81 Jeth Calark

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Posted 27 November 2008 - 03:32 PM

Ninja style! ;)

Ya' know, those two swords in the 4th and 5th pics are the best you've done. Really awesome. :p

Keep up the good work! ;)

to Ringy: We're having a jolly good time with our fake argument, aren't we? :)

Edited by Jeth Calark, 27 November 2008 - 03:47 PM.


#82 Ridder Geel

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Posted 02 December 2008 - 06:39 PM

Another update for the warrior (woman) :wink_new:
A new pair of boots have been added (3rd image has new one)
The Woman Warrior skins from 3 & 5 have been changed (the 'arm bands' have been removed (after some modeling) :) )
The 'inside' of the Skirt has been Re'UVW'ed allowing skin from #5 to have 'shorter' "pants" :p

Post 1 has been updated :p
Not alot of 'extreme' things but they are noticable :p
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#83 Gfire

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Posted 03 December 2008 - 01:41 AM

Is there something wrong with the right knee? It looks a little messed up. :shiftee:

Nice new updates. Oh cool, the fifth one doesn't have some of those dumb collars. :xcahik_:

Keep it up.
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#84 Guest_Night_*

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Posted 09 December 2008 - 12:56 PM

is the new CaH class in the latest version available??

#85 Ridder Geel

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Posted 09 December 2008 - 02:41 PM

Not yet, Maybe in the next version it will ;)
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#86 Guest_Night_*

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Posted 09 December 2008 - 02:58 PM

ok pls go on fast with working i'm happy about dual wield. ;) :ohmy:

#87 Ridder Geel

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Posted 09 December 2008 - 03:03 PM

Ok... Well I really do need to animate the entire thing again (most of it) so it will take a while... ;)
Maybe you should 'register' to these forums? :ohmy:
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#88 Night

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Posted 09 December 2008 - 03:14 PM

can you speak german ??
i ask that because you are from netherland

#89 Ridder Geel

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Posted 09 December 2008 - 03:25 PM

No I cant speak german (well a little bit but not much) ;)
Have you rated the RC Mod at: http://www.the3rdage...tem-283?addview
(you can log in using the same username and password that you have in the forum :ohmy: )
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#90 Ridder Geel

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Posted 13 December 2008 - 10:27 AM

They have new shoes (boots) now!
4th & 5th have the new shoes :)
1st post updated...
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#91 Rob38

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Posted 13 December 2008 - 05:47 PM

Ok... Well I really do need to animate the entire thing again (most of it) so it will take a while... :)

I'm really curious how you're doing their animations considering how difficult it is to animate humans from scratch. And since you can't edit the CAH animations (or any BFME2 animations for that matter), how are you going to tackle this?

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#92 Ridder Geel

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Posted 13 December 2008 - 05:51 PM

I do not know yet, but i may start to animate them soon, most of the animations that the normal CAH Shield Maiden has can be used... but many can not... :)
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#93 Gfire

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Posted 13 December 2008 - 07:41 PM

You should probably just use Legolas's knife anims for now so you can get them in as soon as possible, then you can come back and reanimate them later. This way we can at least get most of the cool stuff from them in the next beta.
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#94 Ridder Geel

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Posted 13 December 2008 - 11:12 PM

Oh no the normal Shield Maiden animations are good enough already actually :evgr:
But reanimating some minor things should make it even better, and it should not take too long ;)
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#95 Gfire

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Posted 14 December 2008 - 10:10 PM

They will work for duel weapons?
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#96 Ridder Geel

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Posted 14 December 2008 - 10:44 PM

They will work for duel weapons?


Yes something like that :thumbsdownsmiley:
I redid/reorganized some of the animations and now they work fairly well for the duel weapons :p
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#97 Guess Who

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Posted 16 December 2008 - 05:17 AM

Maybe some Fist Weapons would be nice.
Like these ones http://www.slofshive...histicuffs6.jpg
Or similar to the ones out of World of Warcraft.
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#98 rutger

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Posted 19 December 2008 - 08:58 PM

you mean brass knuckles?

and its dual not duel!
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#99 Guess Who

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Posted 20 December 2008 - 03:15 AM

you mean brass knuckles?

and its dual not duel!

No not brass knuckles, weapons like these except not cartoon =P.
http://i153.photobuc...k/lostfists.jpg
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#100 Lurtzy

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Posted 20 December 2008 - 09:43 AM

They look cool, but I don't think there are any good animations for those kind of weapons........

Trying to hold on...





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