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#1 JUS_SAURON

JUS_SAURON

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  • Projects: BFME2 MOD - Power Of The Ring
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Posted 01 December 2008 - 12:39 AM

Hi I have been modding for a year now but cant seen to debug in-game crashes .If any one can help me thanks !
my email is jus.loutoo@gmail.com


i am new to internet forums - this is the error that comes up
================================================================================
EXCEPTION_ACCESS_VIOLATION:
The thread tried to read from or write to a virtual
address for which it does not have the appropriate access.
Access address 0x00000108 was read from.

Exception occured at
009aa703 game.dat+0x5aa703, StringBase<unsigned short>::peek+0x2f4fc.

Version: 1.00.2194.40862 internal 97841C88-0A94-434c-BC21-989B5A9DC4D4 release build 2006-02-03 22:42:04

EAX:0x00000000 EBX:0x00000000 ECX:0x0012e740
EDX:0x00002032 ESI:0x08e20160 EDI:0x00000000
EIP:0x009aa703 ESP:0x0012e754 EBP:0x0012e824
Flags:%00000000001000010000001001000110
CS:0x001b DS:0x0023 SS:0x0023
ES:0x0023 FS:0x003b GS:0x0000

CW:%0000000001111111
SW:%0000000000100011
TW:%1111111111111111
ErrOfs: 0x00a238ff ErrSel: 0x005c001b
DataOfs: 0x0012e620 DataSel: 0xffff0023
Cr0NpxState: 0x00000000
ST(0) db4225446ee1c644ffff -1.#IND00
ST(1) 00000000000000980340 19.000000
ST(2) 000000000000d0c3f9bf -0.023903
ST(3) 000000000000c8e10940 1806.250000
ST(4) 00000000001008fc1240 1032321.000000
ST(5) 0000000000cf27b71440 3000819.750000
ST(6) 00000000000661af0940 1403.031982
ST(7) 0000000000cf27b71440 3000819.750000

185 addresses:
(unknown)(0): game.dat+5940995 StringBase<unsigned short>::peek+193788
(unknown)(0): game.dat+5939157 StringBase<unsigned short>::peek+191950
(unknown)(0): game.dat+5941238 StringBase<unsigned short>::peek+194031
(unknown)(0): game.dat+5942089 StringBase<unsigned short>::peek+194882
(unknown)(0): game.dat+2741102 IRegion3D::operator=+413951
(unknown)(0): game.dat+211690 MemoryPool::_AddHeap+12938
(unknown)(0): game.dat+198539 MemoryPool::_Free+75
(unknown)(0): game.dat+199149 MemoryPool::_AddHeap+397
(unknown)(0): game.dat+2115367 AsciiString::AsciiString+38
(unknown)(0): game.dat+211690 MemoryPool::_AddHeap+12938
(unknown)(0): game.dat+198539 MemoryPool::_Free+75
(unknown)(0): game.dat+3787082 FXParticleSystem::ParticleSystemTemplate::setTextureFilename+535871
(unknown)(0): game.dat+2501364 IRegion3D::operator=+174213
(unknown)(0): game.dat+5157159 GameClientRandomVariable::getMinimumValue+4108
(unknown)(0): game.dat+5258107 GameClientRandomVariable::getMaximumValue+64031
(unknown)(0): game.dat+5262249 GameClientRandomVariable::getMaximumValue+68173
(unknown)(0): game.dat+2906515 IRegion3D::operator=+579364
(unknown)(0): game.dat+5142704 StringBase<char>::~StringBase<char>+31983
(unknown)(0): game.dat+2785265 IRegion3D::operator=+458114
(unknown)(0): game.dat+2380658 IRegion3D::operator=+53507
(unknown)(0): game.dat+7585844 ASin+186932
(unknown)(0): game.dat+332052 FXParticleSystem::CategoryModuleTemplateBase<7>::CategoryModuleTemplateBase<7>+17225
(unknown)(0): game.dat+1111929 FXParticleSystem::CategoryModuleClass<5>::getName+36896
(unknown)(0): game.dat+1112078 FXParticleSystem::CategoryModuleClass<5>::getName+37045
(unknown)(0): game.dat+332052 FXParticleSystem::CategoryModuleTemplateBase<7>::CategoryModuleTemplateBase<7>+17225
(unknown)(0): game.dat+1113100 FXParticleSystem::CategoryModuleClass<5>::getName+38067
(unknown)(0): game.dat+332052 FXParticleSystem::CategoryModuleTemplateBase<7>::CategoryModuleTemplateBase<7>+17225
(unknown)(0): game.dat+391561 FXParticleSystem::CategoryModuleTemplateBase<7>::CategoryModuleTemplateBase<7>+76734
(unknown)(0): ntdll.dll+58097 NtReleaseMutant+12
(unknown)(0): kernel32.dll+9399 ReleaseMutex+16
(unknown)(0): game.dat+266474 Debug::PostStaticInit+27914
(unknown)(0): game.dat+266741 Debug::PostStaticInit+28181
(unknown)(0): game.dat+404123 FXParticleSystem::CategoryModuleTemplateBase<7>::CategoryModuleTemplateBase<7>+89296
(unknown)(0): game.dat+2378858 IRegion3D::operator=+51707
(unknown)(0): game.dat+2252673 UnicodeString::UnicodeString+14680
(unknown)(0): game.dat+2251741 UnicodeString::UnicodeString+13748
(unknown)(0): game.dat+270442 Debug::PostStaticInit+31882
(unknown)(0): game.dat+2281426 UnicodeString::UnicodeString+43433
(0): (unknown mod) (unknown)
(0): (unknown mod) (unknown)
(unknown)(0): game.dat+1183194 FXParticleSystem::CategoryModuleClass<5>::getName+108161
(unknown)(0): game.dat+1268388 FXParticleSystem::CategoryModuleClass<5>::getName+193355
(unknown)(0): game.dat+1268666 FXParticleSystem::CategoryModuleClass<5>::getName+193633
(unknown)(0): game.dat+4128965 FXParticleSystem::GetKey+267240
(unknown)(0): game.dat+7143355 PooledString::setString+31963
(unknown)(0): game.dat+7185027 PooledString::setString+73635
(unknown)(0): MSVCR71.dll+219093 ldexp+2229
(unknown)(0): MSVCR71.dll+219093 ldexp+2229
(unknown)(0): MSVCR71.dll+219093 ldexp+2229
(unknown)(0): MSVCR71.dll+226842 ldexp+9978
(unknown)(0): MSVCR71.dll+226842 ldexp+9978
(unknown)(0): MSVCR71.dll+226876 ldexp+10012
(unknown)(0): MSVCR71.dll+226889 ldexp+10025
(unknown)(0): game.dat+2328679 IRegion3D::operator=+1528
(unknown)(0): game.dat+1954322 FXParticleSystem::CategoryModuleClass<5>::getName+879289
(unknown)(0): kernel32.dll+9770 WaitForSingleObjectEx+218
(unknown)(0): kernel32.dll+9728 WaitForSingleObjectEx+176
(unknown)(0): kernel32.dll+9770 WaitForSingleObjectEx+218
(unknown)(0): kernel32.dll+9728 WaitForSingleObjectEx+176
(unknown)(0): game.dat+225396 StringBase<unsigned short>::releaseBuffer+116
(unknown)(0): ntdll.dll+74712 RtlInitializeCriticalSection+2219
(unknown)(0): ntdll.dll+74816 RtlTimeToTimeFields+51
(unknown)(0): kernel32.dll+51744 GetLocalTime+95
(unknown)(0): game.dat+179350 UnicodeString::operator+=+151224
(unknown)(0): game.dat+179514 UnicodeString::operator+=+151388
(unknown)(0): game.dat+2293902 UnicodeString::UnicodeString+55909
(unknown)(0): ntdll.dll+116964 snwprintf+1603
(unknown)(0): ntdll.dll+91230 LdrLoadDll+660
(unknown)(0): ntdll.dll+90562 RtlValidateUnicodeString+1360
(unknown)(0): game.dat+2687088 IRegion3D::operator=+359937
(unknown)(0): ntdll.dll+88911 RtlDosApplyFileIsolationRedirection_Ustr+940
(unknown)(0): ntdll.dll+70968 wcsncpy+2729
(unknown)(0): ntdll.dll+70968 wcsncpy+2729
(unknown)(0): ntdll.dll+71062 wcsncpy+2823
(unknown)(0): ntdll.dll+67307 RtlAllocateHeap+279
(unknown)(0): ntdll.dll+87815 RtlHashUnicodeString+674
(unknown)(0): ntdll.dll+67307 RtlAllocateHeap+279
(unknown)(0): ntdll.dll+88576 RtlDosApplyFileIsolationRedirection_Ustr+605
(unknown)(0): ntdll.dll+88677 RtlDosApplyFileIsolationRedirection_Ustr+706
(unknown)(0): ntdll.dll+66925 RtlFreeHeap+304
(unknown)(0): USER32.dll+38737 GetLastInputInfo+568
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350
(unknown)(0): ntdll.dll+78300 LdrLockLoaderLock+107
(unknown)(0): ntdll.dll+78354 LdrLockLoaderLock+161
(unknown)(0): ntdll.dll+78465 LdrUnlockLoaderLock+88
(unknown)(0): ntdll.dll+78472 LdrUnlockLoaderLock+95
(unknown)(0): ntdll.dll+78472 LdrUnlockLoaderLock+95
(unknown)(0): ntdll.dll+91187 LdrLoadDll+617
(unknown)(0): ntdll.dll+90901 LdrLoadDll+331
(unknown)(0): USER32.dll+197780 GetClipboardFormatNameA+335
(unknown)(0): USER32.dll+45729 DefWindowProcW+188
(unknown)(0): MSVCR71.dll+38562 beginthreadex+280
(unknown)(0): MSVCR71.dll+73701 isspace+5
(unknown)(0): MSVCR71.dll+185580 wscanf+3070
(unknown)(0): MSVCR71.dll+38562 beginthreadex+280
(unknown)(0): MSVCR71.dll+73580 isdigit+5
(unknown)(0): MSVCR71.dll+188401 wscanf+5891
(unknown)(0): MSVCR71.dll+188942 wscanf+6432
(unknown)(0): ntdll.dll+67016 RtlFreeHeap+395
(unknown)(0): ntdll.dll+66897 RtlFreeHeap+276
(unknown)(0): ntdll.dll+66925 RtlFreeHeap+304
(unknown)(0): game.dat+198401 MemoryPool::_Allocate+49
(unknown)(0): ntdll.dll+67909 RtlAcquirePebLock+40
(unknown)(0): ntdll.dll+67918 RtlAcquirePebLock+49
(unknown)(0): ntdll.dll+82958 RtlQueryEnvironmentVariable_U+109
(unknown)(0): ntdll.dll+67952 RtlReleasePebLock+15
(unknown)(0): ntdll.dll+83073 RtlQueryEnvironmentVariable_U+224
(unknown)(0): game.dat+199149 MemoryPool::_AddHeap+397
(unknown)(0): ntdll.dll+67016 RtlFreeHeap+395
(unknown)(0): ntdll.dll+66897 RtlFreeHeap+276
(unknown)(0): ntdll.dll+66925 RtlFreeHeap+304
(unknown)(0): kernel32.dll+58907 DuplicateHandle+1541
(unknown)(0): game.dat+2252991 UnicodeString::UnicodeString+14998
(unknown)(0): game.dat+2279008 UnicodeString::UnicodeString+41015
(unknown)(0): game.dat+2283084 UnicodeString::UnicodeString+45091
(unknown)(0): ntdll.dll+58937 ZwSetInformationProcess+12
(unknown)(0): game.dat+270064 Debug::PostStaticInit+31504
(unknown)(0): game.dat+12725 operator<<<char>+2084
(unknown)(0): ntdll.dll+70968 wcsncpy+2729
(unknown)(0): ntdll.dll+67307 RtlAllocateHeap+279
(unknown)(0): ntdll.dll+66897 RtlFreeHeap+276
(unknown)(0): ntdll.dll+66925 RtlFreeHeap+304
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350
(unknown)(0): ntdll.dll+66925 RtlFreeHeap+304
(unknown)(0): ntdll.dll+97463 RtlReAllocateHeap+698
(unknown)(0): ntdll.dll+97200 RtlReAllocateHeap+435
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350
(unknown)(0): ntdll.dll+69446 wcsncpy+1207
(unknown)(0): ntdll.dll+69138 wcsncpy+899
(unknown)(0): ntdll.dll+67378 RtlAllocateHeap+350
(unknown)(0): ntdll.dll+97911 RtlReAllocateHeap+1146
(unknown)(0): ntdll.dll+97292 RtlReAllocateHeap+527
(unknown)(0): ntdll.dll+97200 RtlReAllocateHeap+435
(unknown)(0): ntdll.dll+70968 wcsncpy+2729
(unknown)(0): ntdll.dll+71062 wcsncpy+2823
(unknown)(0): ntdll.dll+67307 RtlAllocateHeap+279
(unknown)(0): ntdll.dll+70968 wcsncpy+2729
(unknown)(0): ntdll.dll+71062 wcsncpy+2823
(unknown)(0): ntdll.dll+67307 RtlAllocateHeap+279
(unknown)(0): ntdll.dll+105427 LdrGetProcedureAddress+75
(unknown)(0): ntdll.dll+67733 RtlImageDirectoryEntryToData+63
(unknown)(0): ntdll.dll+105116 towlower+816
(unknown)(0): ntdll.dll+105279 towlower+979
(unknown)(0): ntdll.dll+105195 towlower+895
(unknown)(0): MSVCR71.dll+8415 msize+61
(unknown)(0): kernel32.dll+42750 CreateEventW+101
(unknown)(0): ntdll.dll+67909 RtlAcquirePebLock+40
(unknown)(0): ntdll.dll+67918 RtlAcquirePebLock+49
(unknown)(0): game.dat+6447835 Xfer::~Xfer+118290
(unknown)(0): kernel32.dll+93519 RegisterWaitForInputIdle+73
(unknown)(0): kernel32.dll+236019 FindAtomW+148
(unknown)(0): game.dat+3145849 FXParticleSystem::LifeEventModuleInfo::LoadPostProcess+3104
(unknown)(0): game.dat+2424948 IRegion3D::operator=+97797
(unknown)(0): game.dat+2293874 UnicodeString::UnicodeString+55881
(unknown)(0): game.dat+2424948 IRegion3D::operator=+97797
(unknown)(0): game.dat+3670050 FXParticleSystem::ParticleSystemTemplate::setTextureFilename+418839
(unknown)(0): game.dat+2883682 IRegion3D::operator=+556531
(unknown)(0): game.dat+3014757 IRegion3D::operator=+687606
(unknown)(0): game.dat+3407954 FXParticleSystem::ParticleSystemTemplate::setTextureFilename+156743
(unknown)(0): game.dat+2293874 UnicodeString::UnicodeString+55881
(unknown)(0): game.dat+2424948 IRegion3D::operator=+97797
(unknown)(0): game.dat+3670050 FXParticleSystem::ParticleSystemTemplate::setTextureFilename+418839
(unknown)(0): game.dat+2883682 IRegion3D::operator=+556531
(unknown)(0): game.dat+3014757 IRegion3D::operator=+687606
(unknown)(0): game.dat+3407954 FXParticleSystem::ParticleSystemTemplate::setTextureFilename+156743
(unknown)(0): game.dat+3407954 FXParticleSystem::ParticleSystemTemplate::setTextureFilename+156743
(unknown)(0): game.dat+2293874 UnicodeString::UnicodeString+55881
(unknown)(0): game.dat+2424948 IRegion3D::operator=+97797
(unknown)(0): game.dat+3670050 FXParticleSystem::ParticleSystemTemplate::setTextureFilename+418839
(unknown)(0): game.dat+2883682 IRegion3D::operator=+556531
(unknown)(0): game.dat+3014757 IRegion3D::operator=+687606
(unknown)(0): game.dat+2424914 IRegion3D::operator=+97763
(unknown)(0): game.dat+2424914 IRegion3D::operator=+97763
(unknown)(0): game.dat+3014757 IRegion3D::operator=+687606
(unknown)(0): game.dat+2293874 UnicodeString::UnicodeString+55881
(unknown)(0): game.dat+2424948 IRegion3D::operator=+97797
(unknown)(0): game.dat+3670050 FXParticleSystem::ParticleSystemTemplate::setTextureFilename+418839
(unknown)(0): game.dat+2883682 IRegion3D::operator=+556531
(unknown)(0): game.dat+3014757 IRegion3D::operator=+687606
(unknown)(0): game.dat+2424914 IRegion3D::operator=+97763
(unknown)(0): game.dat+2424914 IRegion3D::operator=+97763
(unknown)(0): game.dat+2424948 IRegion3D::operator=+97797
(unknown)(0): game.dat+2424948 IRegion3D::operator=+97797
(unknown)(0): game.dat+2424948 IRegion3D::operator=+97797
(unknown)(0): game.dat+2424948 IRegion3D::operator=+97797

Bytes around EIP:
009aa6e3 75 c4 8b 45 b8 8b 7d b4 2b c7 c1 f8 02 83 f8 03 uÄ‹E¸‹}´+ÇÁø.ƒø.
009aa6f3 73 4d ff 75 08 8b 0d a8 9e df 00 e8 c9 50 d2 ff sMÿu.‹.¨žß.èÉPÒÿ
009aa703 f6 80 08 01 00 00 08 8d 4d e4 75 12 ff 75 08 8b ö€.....Mäu.ÿu.‹
009aa713 75 e4 e8 9e 20 c8 ff 3b c6 75 24 8d 4d e4 c6 45 uäèž.Èÿ;Æu$MäÆE
009aa723 fc 07 e8 91 e4 aa ff 3b fb c6 45 fc 04 0f 84 4e ü.è‘äªÿ;ûÆEü..„N

#2 True Lord of Chaos

True Lord of Chaos

    I have returned, mostly out of boredom.

  • Members
  • 1,654 posts
  • Location:PNW

Posted 01 December 2008 - 03:36 AM

That information isn't helpful unless we know what game it's for. If it's for RA2 or TibSun, then there's a section for that.

Hello everyone. I am back.


#3 JUS_SAURON

JUS_SAURON

    El Shaddai

  • Members
  • 1,581 posts
  • Location:Trinidad
  • Projects: BFME2 MOD - Power Of The Ring
  •   INI Coder

Posted 01 December 2008 - 04:26 AM

That information isn't helpful unless we know what game it's for. If it's for RA2 or TibSun, then there's a section for that.



ops - Its BFME2 total conversion mod
it is an ini file
please check mevault for screenshots and the ini file
It is called JUS_SAURON_X mod
It is the final version of the JUS_SAURON mods
Please post corrections to this reply or
Email me : jus.loutoo@gmail.com

Edited by JUS_SAURON, 01 December 2008 - 04:29 AM.


#4 True Lord of Chaos

True Lord of Chaos

    I have returned, mostly out of boredom.

  • Members
  • 1,654 posts
  • Location:PNW

Posted 01 December 2008 - 06:26 AM

Could I please have this moved to the right forum?

Hello everyone. I am back.


#5 JUS_SAURON

JUS_SAURON

    El Shaddai

  • Members
  • 1,581 posts
  • Location:Trinidad
  • Projects: BFME2 MOD - Power Of The Ring
  •   INI Coder

Posted 02 December 2008 - 03:06 AM

Could I please have this moved to the right forum?

Which is the right forum??
3rd age sent me here
any how :


JUS_SAURON here !
The final TESTED version of ALL the JUS_SAURON mods is called JUS_SAURON_3
I have been modding and testing as many verions as i can.
The latest contains these features(they are so many )
Nazguls are undying -when they die they form the ring-wraith who then re-forms into a nazgul
All 9 nazguls playable
CAH fixed so it should be playable!
Witch king has better magic powers!
All characters have major power upgrades!
Eomer can summon cavalry
Haldir can summon elves
Sharku can summon warg-riders
drogoth can summon min-dragons
tree-beard can summon ents
Best played as ring-hero DISABLED when you have men-faction playing
Frodo is now playable AND has one-ring ability from BFME1
Gollum is playable
Men-elves-mordor statues have magic attacks

Email me at :jus.loutoo@gmail.com if you find glitches AND know how to fix PLEASE !
I tried to De-bug as bestas possible before sending out!
I will try to get a website going to display mod and pics

To install :
This is a BFME2 ini folder
Find your bfme2 icon by right-clicking -properties -find target
Delete the ini.big file
put ini folder into data folder



it should be on mevault.ign

Edited by JUS_SAURON, 02 December 2008 - 03:14 AM.


#6 True Lord of Chaos

True Lord of Chaos

    I have returned, mostly out of boredom.

  • Members
  • 1,654 posts
  • Location:PNW

Posted 02 December 2008 - 04:22 AM

The BFME2 forums.

Hello everyone. I am back.


#7 JUS_SAURON

JUS_SAURON

    El Shaddai

  • Members
  • 1,581 posts
  • Location:Trinidad
  • Projects: BFME2 MOD - Power Of The Ring
  •   INI Coder

Posted 03 December 2008 - 09:28 AM

Thanks ! done already!




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