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Bugs and missing links


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#1 Allied General

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Posted 26 November 2003 - 12:25 PM

can't find tech building web page and the AIGENERALS is buggy, it messes up when two of the same side fight each other, Deezire mentioned it....
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#2 Apollo

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Posted 26 November 2003 - 12:55 PM

Very true, and due to this I for example don't use it.
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EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
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#3 Sydr0

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Posted 26 November 2003 - 01:41 PM

I am thinking of taking out the AIGENERALS and tech buildings page was taken down for a few reasons until I set it up with the new tech units.

#4 Dark Dragon

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Posted 26 November 2003 - 07:08 PM

well, i use it and the sov ai owns, U CANT TAKE IT, and well the allied side needs some work, and sydr0 ill send u the better ai later, the one u put in the mod isnt that good

#5 Sydr0

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Posted 26 November 2003 - 08:56 PM

what better AI DD? wut u talking about?

#6 Beowulf

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Posted 27 November 2003 - 03:58 PM

How many news actual AI Triggers are new? You're going to need a TON of Trigger Types.

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#7 DragonStorm

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Posted 01 December 2003 - 09:20 PM

I have a bug, 90% of the time I try to play, it freezes :pcarg:

#8 Allied General

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Posted 02 December 2003 - 08:51 AM

It is best to do A.I. the good old LONG way...
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#9 Natus

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Posted 02 December 2003 - 07:28 PM

The AIGENERALS is a bitch to deal with. And it wont improve the Yuri AI either as its original design was for TS.
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#10 BlodoPKNZ

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Posted 02 December 2003 - 08:25 PM

Speaking of bugs, i got a couple of them. Got 3 internal errors this hour. All 3 when playing Bio Corps. One happened when i ordered the mgunner to attack ground, another when i selected an engineer (didnt happen until then), and the last when i saw a harrier. Can anyone explain this?
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#11 MaperRiz

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Posted 03 December 2003 - 09:39 AM

Prolly the AI.

Btw, the wd psychatron doesnt appear???
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#12 Allied General

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Posted 03 December 2003 - 04:15 PM

This offical "release" is very buggy :|
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#13 Apollo

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Posted 03 December 2003 - 04:22 PM

Oh well, sometimes people's demand gets modders to rush things and we get this... :roll:
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EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC

#14 Allied General

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Posted 03 December 2003 - 04:30 PM

true like True Crime by Activision.
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#15 Az3r^

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Posted 03 December 2003 - 10:28 PM

lololol
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#16 BlodoPKNZ

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Posted 04 December 2003 - 07:37 PM

About that bug i noticed: it only happens on custom maps. Maybe some already used units or something are used in those maps?
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#17 DragonStorm

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Posted 04 December 2003 - 08:48 PM

I havent gotten any internal errors, but it just freezes....... I keep having to do a hard boot :pcarg: on a brighter note, it does seem to be a little better, and i noticed that my Fury Tanks are inferior to Apocs, even tho fury costs more.... what's up with that? :laser:

#18 LebaneseKid

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Posted 06 December 2003 - 03:15 PM

:evil: :evil: :evil: :evil: WHY THE HELL DOES THE AI MAKE THREE WAR FACTORIES!ALSO MANY VEHICLES COME OUT AT THE SAME TIME BECAUSE OF THIS. :evil: :evil: :evil: :evil: :arrgg:

#19 Dark Dragon

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Posted 07 December 2003 - 02:03 AM

that's what makes it so challenging.

#20 BlodoPKNZ

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Posted 07 December 2003 - 09:01 PM

And thats why i like it. First ai that surprised me ;)
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