Yay, zhars in charge, yeah, wooh.
That was to be the final test of the labyrinth, its a door which inscription keep changing each time the labyrinth 'shifts', but i wont give to much away...
((Hey, SWG, got an idea. You want the door on one side of the room that leads right into the same room? Throw a few into the Labyrinth. There's nothing saying that that can't happen....))
Anyway, uh, i think we are envisioning the labyrinth differently to each other... the way i imagined it each room was completely sealed off, except for the floor which seemed to just lead to a bottomless pit. So you cant shoot down at anyone, as we aren't below you...
(because if you can shoot down at people, then people could fly up, essentially 'cheating')
But im willing to make a compromise.
In the corners there are 'shaft rooms'(as in elevator shaft), which are these bottomless pit rooms, and if you look down you can only just see the next bridge below in the darkness.
Vit's doppelganger is on the bridge above ours, which we can also just make out. Anyway, most of the rooms are just completely square(no bottomless pit floor), except for the 'shaft rooms' in the four corners of this giant rubik's cube maze.
Infact, here's an image to show you what i mean
so the blue squares move all around, but the(red) shafts along the side only have bridges that move.
We have to get to the very middle of the maze, which is only open when the rooms are arranged in the right order.
Anyway, hope that helped show you what i mean...