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#1 Mig Eater

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Posted 31 December 2008 - 05:19 PM

Just a quick new years present for ya :D I have wanted to make the Mörser Karl Gerät 040 again since I started redoing all the units but it hasn't been a priority (plus it's a bloody complex unit!). I started on it a few months ago & have been slowing doing a few bits here & there, I'm still not done too as I have yet to make the deplyed version >.> (It will work a bit like the siege chopper) I might also link it too a superweapon as well (EMP cannon etc) considering it's 1 round every 10min ROF :evgr:

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#2 FallenDwarf

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Posted 31 December 2008 - 05:51 PM

I remeber me asking you about this unit.
Excellent work!
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#3 Dday FANATIC

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Posted 03 January 2009 - 11:13 AM

Nice work mig :D go do more work we'll support you! :p

#4 Roaches

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Posted 03 January 2009 - 09:33 PM

Awesome stuff Mig, just registered to lurk around and stuff. Can't wait for Gustav if your mind is set on making that too. :p
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#5 Andre27

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Posted 03 January 2009 - 09:36 PM

Dang. It's been ages since i received a notification from Revora and the dday section.

The model looks good, but how large is it compared to other units?

This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.


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#6 raminator

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Posted 04 January 2009 - 09:20 AM

andy is back ;)
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#7 Mig Eater

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Posted 04 January 2009 - 03:07 PM

YAY het is goed je weer te zien andy ;)

Here's a pic with a few other units for comparison

karl2.jpg

The Gustav isn't really possible, I cant make vxl that size & a shp one wouldn't be any better.


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#8 Andre27

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Posted 04 January 2009 - 04:48 PM

andy is back :lol:


And be afraid, very afraid ;)


YAY het is goed je weer te zien andy :mellow:

Here's a pic with a few other units for comparison

karl2.jpg

The Gustav isn't really possible, I cant make vxl that size & a shp one wouldn't be any better.


That's a big boy indeed. Been busy with work and with Cybernations/Lunarwars/Galava. Now that the Revora notifications are no longer marked as spam i'll do my best to visit more often.

This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.


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- The mathemathical probability of God existing is 67% -

"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."

#9 Naruto

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Posted 07 January 2009 - 05:09 AM

Awesome unit and very impressive :D

#10 wcvechten

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Posted 09 January 2009 - 07:28 PM

RoF of 10 mins

if you were to spam those units...
the comparison is also Very Realistic since it's an extremely powerfull artillery, atleast I suppose

and wth, you can speak dutch mig? O_o

#11 Andre27

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Posted 09 January 2009 - 07:44 PM

and wth, you can speak dutch mig? O_o


I didn't even notice the dutch :p MigEater, i think you've hung out with Blaat (?) too much.

This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.


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- The mathemathical probability of God existing is 67% -

"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."

#12 Mig Eater

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Posted 09 January 2009 - 09:47 PM

Yer I have been visiting her in the summer the past few years so I picked up a word or two (she helped a bit as well :p). I posted pics of this years trip to Arnhem on the site awhile ago BTW.


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#13 wcvechten

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Posted 10 January 2009 - 11:26 AM

I think I've seen those pics before lol

next time you do

Imma find you, and ra- er, just meet you xD

anyways, back to topic
how long did creating the vech take?

#14 Mig Eater

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Posted 10 January 2009 - 12:48 PM

I started working on it at the end of November, as for how many hours I guess to many...


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#15 wcvechten

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Posted 15 January 2009 - 08:24 PM

hmm okay

well the unit is looking very nice now, so time really made it look good~

#16 Orac

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Posted 19 January 2009 - 08:32 AM

Isn't this a singularly useless weapon? :p
-It moved at about 10kmph (a soldier can run faster), and had to be re-aimed each time it fired (meaning that it was artificially inacurate)
-It was originally designed to attack the Maginot Line, but why bother, with aircraft and the ability to bypass the line through the Ardennes?
-It would only be usable in an area with heavy air support, and by the time you have so many aircraft in the sky, why not simply bomb the target?
-The only purpose that could be found for it was shelling the already crippled Warsaw.
I'm not trying to be rude, because I really like this mod, but I'd rather see a unit that'll be used for something other than shelling an area once every ten minutes with little accuracy and no armour.
As a piece of Art or Historical Cataloguing it is a fine... specimen, but as an ingame unit I have my doubts. :p

Edited by Orac, 19 January 2009 - 08:58 AM.

Uninteresting Signature.




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