as clearly creator is too busy to make everything , so don't think the forums are dead heh , .. i was also disapointed for low response whether do they know about a specific crash/bug or not.
.... so here are the news.
.. anyone could use Reverso anyway ... .. And sorry creator , if you didn't want the news to be here for some reason? Or that busy? Actually I'm so happy about the news
Select the text if you want a peak
Spoiler
QUOTE
26 december 08
The list of changes which already for present moment are made:
Corrected глюки:
- Windows Vista did not display fonts - Launcher did not work for TFD.
- Shaitan Overlordy could be crushed.
- Battle Fortress did not have limitation to construction.
- General opportunity “Field fortification” for field general did not work sometimes.
- Dump of stolen (Salvage Drop) did not work sometimes - Breaking open of companions II did not work sometimes.
- The technician shouldn't repair - Pegas and Timid-раптор they were immortal - Kiborg командо/Commando/ was immortal when in air - Rendzhery animation of grab of the building was lost, when they were wounded.
- At neutron guns infantry the mines statement button not always worked.
- the Storm Rockets did not explode on bridges.
- Sometimes players could begin play as boss-general if they chose random.
- Minigannerov it was impossible to knock down. /// Minigunner
- It was impossible to build buildings on fragments. Now it is possible.
- Kheliksa's Bombs did not explode sometimes. /helix probably/
- They as well are corrected some insignificant глюки.
Corrected глюки on cards :
- 1-I mission for USA. To the platform of dump of resources the plane dropped nothing.
- Chelenzh against нюка. Sometimes bomber прилетал in prompt and destroyed all. /// NUKE
- Chelenzh against нюка. When you play for амеров, prompt does not end. /// NUKE
- Chelenzh against laser. In prompt frequently departure took place.
- Chelenzh against демо. Card is entirely new. Old is removed. /// DEMO ; Chelenzh > Challenge
Global changes:
- opportunity of choice 20 000 and 50 000 initial resources Is returned.
- speed of the collection of resources by all parties Is adjusted. Optimum amount of collectors now following is 2 Chinuka/Chinook/ for USA, 4 lorries for Chineses, 8 workers for ГЛА. At such correlation of collectors, parties extract resources with absolutely identical скоростью. /amount, pace ?/
- explosion is removed at drop of planes (of course, it excluded occurrence of some глюков/?/, when the plane or helicopter dropped and exploded a few times).
- Toxic and acid clouds now can be destroyed.
- opportunity Is added to change speed of play at passing of missions.
//// Explosion at all fallen planes removed , WHAT? oh come on , that was realistic , ... lower the damage slightly then ;;; that multiple explosion of planes and helicopters was due to structure MINES (saw against SW general emp mines)////
Graphic effects are added:
- Effect of air dissecting by Aurora - At explosion of strengthening of the ГЛА/GLA/, soldiers charging guns, scatter apart.
- A little anti-tank ГЛА gun is more detailed.
- At lasers transfer of colour is added from white to the main.
All generals of USA:
- Sentry Drone received button “not to shot”.
Летчик: /Letchik/ - Airforce
- F-18 does not attack air юнитов./yunitov/ - Units
- The F-35 was provided with a button “Guard Air”. Is removed for ненадобностью. /future probably/
- B-3 “Viverna” is altered. First he drops all bombs at once, they in flight disperse and cover a big area (as circle). Secondly, Viverna now uses Aurora's logic and is immortal not yet resets bombs. /Wyvern/
//I would really like to see an improved model of Wyvern ... looks too like a DART now//
Генеральша: /General'sha/ probably assault
- Opportunity of dump of bulldozers requires rank 2.
- Apgrejd /upgrade/ “protection of buildings” is removed at all супер/super/ weapon, other buildings he were provided with.
Cybernetics:
- Leech now does not have invisibility in the beginning of play, but can receive her later, after апгрейда.
- The mine-bug (Beetle Mine) had button “Guard”. It is removed for ненадобностью./nenadobnost'yu/ ?.. future maybe
- the Mine-bug gave experience to the hostage, when exploded. Now will not give experience.
- Repair Drone now can restore buildings.
- Repair Drone instead of opportunity to clear mines has now around oneself the area which automatically these mines detonates.
Лазерник: /Lazernik/ - Laser
- MTHEL now can be equipped by дронами./dronami/ - Drones
- БРЭМ/BREM/ (ARV) can restore buildings.
- БРЭМ/BREM/ (ARV) instead of opportunity to clear mines has now around oneself the area which automatically these mines detonates.
- Burton does not shot by air.
Огневик: /Ognevik/ - Flame
- range of the battle Is increased at flame tower.
Пехотник:/Pekhotnik/ - Infantry
- Assault Troop Crawler more shouldn't be loaded in Kheliks. /helix/
- Health at all soldiers is diminished by 10%, and their price slightly is raised (too approximately by 10%) Yadersjik:
- Assault Troop Crawler more shouldn't be loaded in Kheliks.
Tankman:
- The time of the seismictank reecharging is increased.
- БТР (Troop Crawler) becomes immune to toxics and radiation when receives engineering апгрейд./upgrade/
All generals of the ГЛА: /GLA/
- Supply Truck cannot transport workers (with that was глюк/bug/, when you give command to the worker to be unloaded, and he instead of it sits to lorry).
Демо: /Demo/
- General opportunity Ambush (Rebel ambush) was provided with a wrong description. I of him corrected and as a unit slightly changed the amount of infantrymen. Now depending on level they emerge 3, 6, 12 пехов/infantry units/, and was 4, 6, 10.
In additives to the list of changes which was published earlier, was added a little more:
- mines Are drawn again.
- At Kamanchej/Commanche/ разружительная force of rockets is increased a little.
- Yadersjika/Nuclear/ had a very weak air defence. Added command гаттлингов./gattling/
- At Bartona conflict of hot buttons is corrected - ИИ of some generals refused to build super weapon.
- Tankovik/tank general/ did not build air station.
In the near future, it is planned:
- To replace гаттлинг-tank and гаттлинг-gun at fiery general to vortex weapon shooting by fiery vortex.
- To replace модельку Moon at ГЛА to new.
- To complete 3rd mission for USA. She is not completed.
- To make some amendmentss in ИИ.
- To make amendments to pilot's card (in челенже).
- To add the couple of graphic effects.
- On some cards in челенже there is no music. It too should be corrected.
QUOTE
26 december 08
The list of changes which already for present moment are made:
Corrected глюки:
- Windows Vista did not display fonts - Launcher did not work for TFD.
- Shaitan Overlordy could be crushed.
- Battle Fortress did not have limitation to construction.
- General opportunity “Field fortification” for field general did not work sometimes.
- Dump of stolen (Salvage Drop) did not work sometimes - Breaking open of companions II did not work sometimes.
- The technician shouldn't repair - Pegas and Timid-раптор they were immortal - Kiborg командо/Commando/ was immortal when in air - Rendzhery animation of grab of the building was lost, when they were wounded.
- At neutron guns infantry the mines statement button not always worked.
- the Storm Rockets did not explode on bridges.
- Sometimes players could begin play as boss-general if they chose random.
- Minigannerov it was impossible to knock down. /// Minigunner
- It was impossible to build buildings on fragments. Now it is possible.
- Kheliksa's Bombs did not explode sometimes. /helix probably/
- They as well are corrected some insignificant глюки.
Corrected глюки on cards :
- 1-I mission for USA. To the platform of dump of resources the plane dropped nothing.
- Chelenzh against нюка. Sometimes bomber прилетал in prompt and destroyed all. /// NUKE
- Chelenzh against нюка. When you play for амеров, prompt does not end. /// NUKE
- Chelenzh against laser. In prompt frequently departure took place.
- Chelenzh against демо. Card is entirely new. Old is removed. /// DEMO ; Chelenzh > Challenge
Global changes:
- opportunity of choice 20 000 and 50 000 initial resources Is returned.
- speed of the collection of resources by all parties Is adjusted. Optimum amount of collectors now following is 2 Chinuka/Chinook/ for USA, 4 lorries for Chineses, 8 workers for ГЛА. At such correlation of collectors, parties extract resources with absolutely identical скоростью. /amount, pace ?/
- explosion is removed at drop of planes (of course, it excluded occurrence of some глюков/?/, when the plane or helicopter dropped and exploded a few times).
- Toxic and acid clouds now can be destroyed.
- opportunity Is added to change speed of play at passing of missions.
//// Explosion at all fallen planes removed , WHAT? oh come on , that was realistic , ... lower the damage slightly then ;;; that multiple explosion of planes and helicopters was due to structure MINES (saw against SW general emp mines)////
Graphic effects are added:
- Effect of air dissecting by Aurora - At explosion of strengthening of the ГЛА/GLA/, soldiers charging guns, scatter apart.
- A little anti-tank ГЛА gun is more detailed.
- At lasers transfer of colour is added from white to the main.
All generals of USA:
- Sentry Drone received button “not to shot”.
Летчик: /Letchik/ - Airforce
- F-18 does not attack air юнитов./yunitov/ - Units
- The F-35 was provided with a button “Guard Air”. Is removed for ненадобностью. /future probably/
- B-3 “Viverna” is altered. First he drops all bombs at once, they in flight disperse and cover a big area (as circle). Secondly, Viverna now uses Aurora's logic and is immortal not yet resets bombs. /Wyvern/
//I would really like to see an improved model of Wyvern ... looks too like a DART now//
Генеральша: /General'sha/ probably assault
- Opportunity of dump of bulldozers requires rank 2.
- Apgrejd /upgrade/ “protection of buildings” is removed at all супер/super/ weapon, other buildings he were provided with.
Cybernetics:
- Leech now does not have invisibility in the beginning of play, but can receive her later, after апгрейда.
- The mine-bug (Beetle Mine) had button “Guard”. It is removed for ненадобностью./nenadobnost'yu/ ?.. future maybe
- the Mine-bug gave experience to the hostage, when exploded. Now will not give experience.
- Repair Drone now can restore buildings.
- Repair Drone instead of opportunity to clear mines has now around oneself the area which automatically these mines detonates.
Лазерник: /Lazernik/ - Laser
- MTHEL now can be equipped by дронами./dronami/ - Drones
- БРЭМ/BREM/ (ARV) can restore buildings.
- БРЭМ/BREM/ (ARV) instead of opportunity to clear mines has now around oneself the area which automatically these mines detonates.
- Burton does not shot by air.
Огневик: /Ognevik/ - Flame
- range of the battle Is increased at flame tower.
Пехотник:/Pekhotnik/ - Infantry
- Assault Troop Crawler more shouldn't be loaded in Kheliks. /helix/
- Health at all soldiers is diminished by 10%, and their price slightly is raised (too approximately by 10%) Yadersjik:
- Assault Troop Crawler more shouldn't be loaded in Kheliks.
Tankman:
- The time of the seismictank reecharging is increased.
- БТР (Troop Crawler) becomes immune to toxics and radiation when receives engineering апгрейд./upgrade/
All generals of the ГЛА: /GLA/
- Supply Truck cannot transport workers (with that was глюк/bug/, when you give command to the worker to be unloaded, and he instead of it sits to lorry).
Демо: /Demo/
- General opportunity Ambush (Rebel ambush) was provided with a wrong description. I of him corrected and as a unit slightly changed the amount of infantrymen. Now depending on level they emerge 3, 6, 12 пехов/infantry units/, and was 4, 6, 10.
In additives to the list of changes which was published earlier, was added a little more:
- mines Are drawn again.
- At Kamanchej/Commanche/ разружительная force of rockets is increased a little.
- Yadersjika/Nuclear/ had a very weak air defence. Added command гаттлингов./gattling/
- At Bartona conflict of hot buttons is corrected - ИИ of some generals refused to build super weapon.
- Tankovik/tank general/ did not build air station.
In the near future, it is planned:
- To replace гаттлинг-tank and гаттлинг-gun at fiery general to vortex weapon shooting by fiery vortex.
- To replace модельку Moon at ГЛА to new.
- To complete 3rd mission for USA. She is not completed.
- To make some amendmentss in ИИ.
- To make amendments to pilot's card (in челенже).
- To add the couple of graphic effects.
- On some cards in челенже there is no music. It too should be corrected.
Edited by stewox, 05 January 2009 - 02:06 PM.